
Polishhotdog
Joined: Mar 3, 2010
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Posted: Apr 9, 2010 05:44 AM
Msg. 1 of 1
I just created a weapon for Halo, not my first time but it was my first time trying to do Custom Animations for a weapon, i merge it the MC hands into 3ds max (Rigged Nodes by CMDR-Reservoir) and i link the frame gun to R Right Wriste or whatever, and i animate frame by frame, when im done i export as JMM and use command "Tool animations weapons\*gun name*\fp and it says it says "compression rate 0" then i use Kornman00 animation editor to import the animations into the Assault Rifle FP animations file and export. I scroll down to Interface in guerilla and select "FP animations" and choose the FP file i exported from the animation editor and then save, create a item collection etc etc but when i go into Halo CE the weapon appears but my animations don't appear, just the default Assault rifle animations. What am i doing wrong?
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