But in 3ds max it actually goes very smooth and slowly. The animation is just a flyby from a pelican. A pelican flying from one end of the tutorial map to the other goes very smooth in 100 frames. The vehicle spawns but stays there and seems to be moving, almost like vibrating, and teleports away when the animation is supposed to play. Also, the closest thing to an answer I've gotten is that the origin point of an jmw animation 0,0,0. Can anyone explain this?
EDIT: Alright, I got the vehicle at 0,0,0, animated, but now whenever I script in the command to start the custom animation, it teleports to the center of the map and just sits there.
EDIT 2:
http://www.xfire.com/video/274d40/ This video basically shows my error. You can check the description for more info. Also, how do I upload in higher quality?
Edited by shadowce9 on Apr 8, 2010 at 08:31 PM