
Kustrin 117
Joined: Aug 6, 2009
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Posted: Mar 29, 2010 05:24 AM
Msg. 1 of 7
What does global boolean (#) does??? I can't see the script in the console...
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Mar 29, 2010 05:15 PM
Msg. 2 of 7
It's for scripting. If your just using dev mode there is no purpose for it.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 29, 2010 06:39 PM
Msg. 3 of 7
Global booleans are essentially variables that hold a true or false value. Unless you're at least half experienced with scripting, don't mess with them.
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Kustrin 117
Joined: Aug 6, 2009
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Posted: Mar 30, 2010 12:15 AM
Msg. 4 of 7
What's the usage?? Can someone give me a example??
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 30, 2010 12:21 AM
Msg. 5 of 7
(global boolean x true)
(script startup checker (if (= x true) (begin (unit_kill (unit (list_get (players) 0))) ) (begin (unit_set_desired_flashlight_state (unit (list_get (players) 0)) true) ) ) )
Since x is initialized as true, it will kill the first player, due to the unit_kill command. Otherwise, if x were set to false through the (set x false) command, it would activate the flashlight of the first player.
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Kustrin 117
Joined: Aug 6, 2009
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Posted: Mar 31, 2010 03:27 AM
Msg. 6 of 7
So it's refernece for later scripts??
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 31, 2010 10:46 AM
Msg. 7 of 7
If you wish to put it that way, yes.
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