
Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Mar 27, 2010 04:50 PM
Msg. 1 of 1
ok #1 how do i script a game save? #2 how to i make a switch bsp script to teleport the player to a certain falg. i know sorta how to with vehicles not switching bsps though
(script continuous Vehicle_Tele (if (= (volume_test_object Enter Warthog_name) true) (object_teleport Warthog_name b) ) )
that will tele the hog from point a to point b but i wanna know how to put a BSP switch in there some where i tried this
(script continuous Vehicle_Tele (if (= (volume_test_object Enter Warthog_name) true) (switch BSP 1) (object_teleport Warthog_name Exit) ) )
but the hog didnt spawn for some reason also what would a script look like with a person instead of a hog. i tried this
(script continuous Vehicle_Tele (if (= (volume_test_object Enter (player)) true) (switch BSP 1) (object_teleport (player) Exit) ) )
cause looking at the regular BSP switch
(script continuous switchBSP (begin (sleep_until (volume_test_objects bspswitchtest (players)) 15) (switch_bsp 1) ) )
i figured that (player) is the player name. #3 with a firefight how do i tell it to play a hud message?
Thanks
Edited by Skidrow925 on Apr 9, 2010 at 09:29 PM
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