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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »has anyone made a snowy version of delta ruins yet?

Author Topic: has anyone made a snowy version of delta ruins yet? (13 messages, Page 1 of 1)
Moderators: Dennis

il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Mar 21, 2010 11:39 AM    Msg. 1 of 13       
No, but I made a more of a sanctuary version of it. Sapien screen:


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 21, 2010 04:19 PM    Msg. 2 of 13       
lol...i was thinking about doing it as snow. ill probably do it :P


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Mar 21, 2010 11:41 PM    Msg. 3 of 13       
Quote: --- Original message by: Hydrogen
lol...i was thinking about doing it as snow. ill probably do it :P


Sounds like a really cool idea!


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 22, 2010 12:02 AM    Msg. 4 of 13       
well here we go after making it have perfect uvw's and skinning this is the fianl product.





Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 22, 2010 12:06 AM    Msg. 5 of 13       
boooooooo. do more than a texture swap.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 22, 2010 12:11 AM    Msg. 6 of 13       
like what ?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 22, 2010 12:11 AM    Msg. 7 of 13       
[21:10] aJesse‮: Make a ground map
[21:10] aJesse‮: a good one with good alphas
[21:11] aJesse‮: edit the textures of the structures to have snow on the logical spots, such as the bottom, tops and a bit on the edges.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 22, 2010 12:13 AM    Msg. 8 of 13       
english please


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 22, 2010 12:34 AM    Msg. 9 of 13       
:o sorry i forgot about that, it's what i said to you about making a ground map with good alphas and putting snow on the structure textures and making it look good and natural, you also need lightmaps.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 22, 2010 05:36 PM    Msg. 10 of 13       
but the sky is fine right? anyways look at b40 and snow grove jesse.. wait look at all snow maps they dont have snow on the structures...


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Mar 22, 2010 05:45 PM    Msg. 11 of 13       
he said that already :P


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Mar 23, 2010 12:18 AM    Msg. 12 of 13       
Quote: --- Original message by: Hydrogen
but the sky is fine right? anyways look at b40 and snow grove jesse.. wait look at all snow maps they dont have snow on the structures...


That is not true!Sanctuary had some snow over it, some of it's structures!

http://hce.halomaps.org/index.cfm?fid=2444


Edited by OpsY on Mar 23, 2010 at 12:18 AM


Also, the simple way to add snow is simple: Bevel. you bevel an area, give it a nice smooth curve and set it to a snow material. It's far better than just a simple alpha
Edited by OpsY on Mar 23, 2010 at 12:21 AM


Arteen
Joined: Mar 8, 2008

...


Posted: Mar 23, 2010 02:31 AM    Msg. 13 of 13       
Quote: --- Original message by: il Duce Primo
No, but I made a more of a sanctuary version of it. Sapien screen:

Might want to make the tiled floor texture not as bright and saturated, so it fits in better with the rest of the stone. Cute idea with the uncovered floor, by the way.

 

 
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