
sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Mar 14, 2010 12:35 AM
Msg. 1 of 7
how the ffff do i make them? i know how to animate. (not saying im good at it either). but to make a JMW / world relative animation, do i just export it differently? do i do anything else in guerilla?
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Mar 14, 2010 11:54 AM
Msg. 2 of 7
pretty sure it works like any other format, just that it's relative to 0,0,0
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 14, 2010 02:59 PM
Msg. 3 of 7
gmax or 3dsMax? Exporting's different with them. Edited by SlappyThePirate on Mar 14, 2010 at 02:59 PM
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Mar 15, 2010 03:16 AM
Msg. 4 of 7
@ Slappy: 3dsmax 2010.
so i can animate them like any other 3p animation?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Mar 15, 2010 06:57 AM
Msg. 5 of 7
Quote: --- Original message by: sierra117 @ Slappy: 3dsmax 2010.
so i can animate them like any other 3p animation? I suggest you use max 8 because it can run blitzkrieg.
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Mar 15, 2010 08:58 AM
Msg. 6 of 7
or use CAD's exporter
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 17, 2010 06:04 PM
Msg. 7 of 7
"or," as in, use Cad's exporter for 2010?
And sorry man. No blitz in 2010, it just doesn't like the blitzkreig.dle
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