
Hell_Jumper_056
Joined: Jan 7, 2010
Halo: Accession
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Posted: Mar 4, 2010 03:19 PM
Msg. 1 of 6
I guess that this question could be quick or slow. So here I go. Is there a way to create a button that will activate moving scenery? Your playing campaign or multiplayer, and you come across a button. you walk near it and a message pops up on your screen saying "press "e" to activate". You press it, and something like an elevator starts to play its animation. I have looked around for a tutorial, but I could not find one.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Mar 4, 2010 05:10 PM
Msg. 2 of 6
no but you want to make a machine as the elevator you cant activate a scenery.
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Hell_Jumper_056
Joined: Jan 7, 2010
Halo: Accession
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Posted: Mar 4, 2010 08:16 PM
Msg. 3 of 6
um, ok. But could you explain a little better?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Mar 4, 2010 08:28 PM
Msg. 4 of 6
you can not make a animated scenery turn on when you hit a switch. but you can make a machine move when you hit the switch.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 5, 2010 10:27 AM
Msg. 5 of 6
Yeah, it would have to be a device_machine, and I don't have any experience with those.
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barrettrouton
Joined: Nov 15, 2008
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Posted: Mar 5, 2010 04:56 PM
Msg. 6 of 6
(scenery_animation_start ) Never tried it but that might get what you need. I'd use a device machine though.
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