A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »So about that SP presentation....

Author Topic: So about that SP presentation.... (7 messages, Page 1 of 1)
Moderators: Dennis

DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Feb 28, 2010 07:52 PM    Msg. 1 of 7       
Yo guys, wanted to tell y'all that my presentation of my SP will be delayed until I fix a couple of bugs and figure out how to properly do a few things. However, there is a glimmer of light, as it is still successfully coming along great. If you wish to help, then please contact my xfire at darkhalo003. Here is a list of things:

-Custom animations for phantoms and how to do them to their full effects.
-How to bring in a Pelican to pick you up....
-How to properly do a device_machine setup and have locked doors become open after touching a control panel...
-How to make vehicles move to their own specified locations....

If you can help, please tell me immediately how to accomplish the following or EFFECTIVE tutorials on how to.


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Mar 1, 2010 07:05 PM    Msg. 2 of 7       
Making a Device setup is easy

Make a control panel, and ur device of course.
Make a new machine group and power group
Add both device and control to the groups
and set door to locked initially

(I think, haven't used sapien in several months)


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 1, 2010 08:39 PM    Msg. 3 of 7       
Quote: --- Original message by: iHalo
Making a Device setup is easy

Make a control panel, and ur device of course.
Make a new machine group and power group
Add both device and control to the groups
and set door to locked initially

(I think, haven't used sapien in several months)

Can you be a bit more specific? What about the values of 1 and 0?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 1, 2010 08:52 PM    Msg. 4 of 7       
1 = On (Open for machines)
0 = Off (Closed for machines)


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 2, 2010 12:20 PM    Msg. 5 of 7       
Quote: --- Original message by: Gamma927
1 = On (Open for machines)
0 = Off (Closed for machines)

So would 1 mean the door is open and the control panel is unusable? Would 0 mean the door is locked and the panel is usable?


sos
Joined: Aug 8, 2008

Getting my legal team, brb


Posted: Mar 2, 2010 02:57 PM    Msg. 6 of 7       
Nvm im a nub.
Edited by sos on Mar 2, 2010 at 05:35 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 6, 2010 08:29 AM    Msg. 7 of 7       
I'm going to "bump" the post with some wordy progress.

I've been working on some AI following crap for a later segment of the Campaign using the b30-b BSP (since it's much easier than using the b40 BSPs). I'll let everyone know how well it goes when I finish the test. It will test AI and another choice of combat in the game.

If you want to follow the test logs and how exactly well they went, follow my blogging on my xfire page! xfire: darkhalo003

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 9:23 AM 110 ms.
A Halo Maps Website