
Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 13, 2010 12:41 PM
Msg. 1 of 19
im tired of the classic set of back pack weapons. because my halo 3 weapons are almost complete..... so how would I implent this on the biped. or even better the halo 3 beta spartan biped
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 13, 2010 12:52 PM
Msg. 2 of 19
The way CAD did it was to model the weapons onto the biped, and export each biped with each weapon as a permutation. The script changes between those. Yesterday night, when I was falling asleep, thinking of certain things, it hit my mind, that if I could find a node on the biped for......
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 13, 2010 12:53 PM
Msg. 3 of 19
for?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 13, 2010 12:56 PM
Msg. 4 of 19
Complex script stuff. You wouldn't understand :P But yea, CAD's way has the weapons modeled onto the biped. It's easy to write a script if you have the right biped.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 13, 2010 12:58 PM
Msg. 5 of 19
:/ I cant do perums.... idk how all I know is I can export one model. if cad made a tutorial on this it would help
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 13, 2010 01:06 PM
Msg. 6 of 19
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 13, 2010 01:07 PM
Msg. 7 of 19
oo :D nice. btw thanks for releasing the shotgun gamma. never thanked you for it.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 13, 2010 01:09 PM
Msg. 8 of 19
I didn't release it. If I did release it, it would have MUCH better shaders -_____- 
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 13, 2010 01:11 PM
Msg. 9 of 19
u released the model and bitmaps thats it..... mattdratt did the rest
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Feb 13, 2010 02:45 PM
Msg. 10 of 19
In single player, I think you could just attach dummy weapon scenery to marker (or nodes idk).
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 13, 2010 02:54 PM
Msg. 11 of 19
Yea, that's how Bungie made the Master Chief in cutscenes hold the weapons.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Feb 13, 2010 04:36 PM
Msg. 12 of 19
Quote: --- Original message by: Hydrogen u released the model and bitmaps thats it..... mattdratt did the rest Matt didn't do anything, he knew that wasn't the ASP shotgun.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 13, 2010 05:10 PM
Msg. 13 of 19
wanna make a tut on how to do this gamma?? just like a pistol and a sniper or something. because i wanna do this badly. ill edit cads scripts
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Feb 13, 2010 06:59 PM
Msg. 14 of 19
this gives me a good idea, since im bored, im gonna make a bunch of dummy weapons set as scenery, and try an idea
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 13, 2010 07:06 PM
Msg. 15 of 19
Quote: --- Original message by: Hydrogen wanna make a tut on how to do this gamma?? just like a pistol and a sniper or something. because i wanna do this badly. ill edit cads scripts My method is entirely different than CAD's method. I didn't use permutations or the like.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Feb 13, 2010 07:14 PM
Msg. 16 of 19
I'm willing to bet yours only works in Single Player.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 13, 2010 07:21 PM
Msg. 17 of 19
im willing to say gamma is a wizard!!!
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Dark Neon
Joined: Jun 8, 2009
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Posted: Feb 13, 2010 08:53 PM
Msg. 18 of 19
Quote: --- Original message by: Hydrogen im willing to say gamma is a wizard!!! No.
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Gravemind
Joined: Jul 28, 2009
The Age of Reclamation has begun.
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Posted: Feb 13, 2010 09:14 PM
Msg. 19 of 19
Quote: --- Original message by: Gamma927Quote: --- Original message by: Hydrogen wanna make a tut on how to do this gamma?? just like a pistol and a sniper or something. because i wanna do this badly. ill edit cads scripts My method is entirely different than CAD's method. I didn't use permutations or the like. How did you do it then? did you attach them to nodes on the biped depending on the secondary weapon?
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