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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »help - turbofan blur??

Author Topic: help - turbofan blur?? (3 messages, Page 1 of 1)
Moderators: Dennis

G TheFlea
Joined: Sep 19, 2008

CANADIAN


Posted: Jan 31, 2010 01:18 PM    Msg. 1 of 3       
Hey ppl, im working on a vehicle and im wondering how to set up the blur for my turbofan engine. I guess it would work like the blur on the warthog wheels, but i dont know the specifics. Can anyone help??


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Jan 31, 2010 07:24 PM    Msg. 2 of 3       
Well you need an image of the turbofan still and the turbofan blurred as if it were running. This is a texture to be applied to a flat surface. The rest is done in geurilla, but i'm not sure howso.


G TheFlea
Joined: Sep 19, 2008

CANADIAN


Posted: Jan 31, 2010 08:42 PM    Msg. 3 of 3       
k i went and used the bluestreak gbxmodel importer and imported both the ~blur and _base warthog tire model permuitions and i noticed that when you apply the same "warthog_tire" texture to them, one show up with the blurred section of the image while the other shows up with the regular one. sooo is this what i have to do?? maybe somehow redo the uvw's to apply the blured texture on another model...or in a frame of the fan's rotating animation??

Edited by G TheFlea on Jan 31, 2010 at 08:44 PM

 

 
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