
Kustrin 117
Joined: Aug 6, 2009
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Posted: Jan 12, 2010 12:34 AM
Msg. 1 of 5
Someone help me.... This happened when I was making a Firefight map. 01.12.10 14:31:59 a hobo pc 01.01.00.0609 ---------------------------------------------- 01.12.10 14:31:59 reference function: _write_to_error_file 01.12.10 14:31:59 reference address: 401b13 01.12.10 14:31:59 Couldn't read map file './a_hobobeta.map' 01.12.10 14:31:59 CreateDevice succeeded with refresh rate = 0 01.12.10 14:31:59 Increasing sound decompression buffer size to 1048576 bytes 01.12.10 14:31:59 the model 'weapons\icee's_m6c2\icee's_m6c2' and the animation graph 'weapons\pistol\pistol' don't match 01.12.10 14:31:59 the object 'weapons\icee's_m6c2\m6c2' will not animate 01.12.10 14:32:00 EAX: 0x00000000 01.12.10 14:32:00 EBX: 0x111BBE01 01.12.10 14:32:00 ECX: 0x000004FD 01.12.10 14:32:00 EDX: 0x000049CC 01.12.10 14:32:00 EDI: 0x0013E8A0 01.12.10 14:32:00 ESI: 0x00000000 01.12.10 14:32:00 EBP: 0x0013E778 01.12.10 14:32:00 ESP: 0x0013E768 01.12.10 14:32:00 EIP: 0x7C93E514, C3 8D A4 24 ????? 01.12.10 14:32:00 EXCEPTION halt in \halopc\haloce\source\models\model_definitions.c,#1034: vertex->nodes[index]>=0 && vertex->nodes[index]<MAXIMUM_NODES_PER_MODEL
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 12, 2010 01:04 AM
Msg. 2 of 5
Quote: 01.12.10 14:31:59 the model weapons\icee's_m6c2\icee's_m6c2' and the animation graph 'weapons\pistol\pistol' don't match 01.12.10 14:31:59 the object 'weapons\icee's_m6c2\m6c2' will not animate the animations do not match so get the ones that came with it
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 12, 2010 09:12 PM
Msg. 3 of 5
You technically don't need animations for the 3p model, so delete weapons\pistol\pistol from the .weapon tag. That's not the problem though. Having mis-matched animations wouldn't cause Sapien to throw an exception.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 12, 2010 09:50 PM
Msg. 4 of 5
Delete all bipeds from the map, and save it as a separate scenario. Try to open that. If that still doesn't open, delete all vehicles, and then weapons, until all you have is a blank scenario with just a BSP and a sky.
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Kustrin 117
Joined: Aug 6, 2009
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Posted: Jan 13, 2010 11:55 PM
Msg. 5 of 5
It works. Thanks.
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