
melechdude
Joined: Nov 3, 2009
http://forum.xetav.net/index.php?topic=154
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Posted: Jan 4, 2010 10:37 PM
Msg. 1 of 5
so what i'm trying to do is get an object to glow, i'm using the .glow tags from the energy sword but the object won't glow. I can't for the life of me figure out why, i've double checked all my tags to make sure everything is referenced right. the only difference between my object's tags and the energy sword's tags is where the models are located when viewed in guerilla. In the energy sword, the markers are in the very first section, but in my object they are towards the bottom, just before geometries...i'm not sure if that matters but i thought i should mention it
has anyone else experienced problems or attempted to make an object glow?
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Jan 5, 2010 06:14 PM
Msg. 2 of 5
I'm not sure, look at the materials fo rthe sword, maybe theres a certain type, like sky is "#sky" glow can be "#glow" I dunno. Also can be in the illumination map, make sure you have a multi applied, with a colored illum. map, not just completely black (Green channel)
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 5, 2010 06:18 PM
Msg. 3 of 5
attach lens flares in the shader of the object, recompile gbx model, your done.
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melechdude
Joined: Nov 3, 2009
http://forum.xetav.net/index.php?topic=154
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Posted: Jan 8, 2010 03:54 AM
Msg. 4 of 5
can you clarify what you mean by that, because there's no block in shader tags for attaching lens flares
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 8, 2010 07:24 AM
Msg. 5 of 5
It depends on which shader type your using.
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