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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »sapien closes when adding a vehicle?

Author Topic: sapien closes when adding a vehicle? (8 messages, Page 1 of 1)
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xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Dec 4, 2009 05:47 PM    Msg. 1 of 8       
fixed all the tag errors but go to put in sapien the program closes. This happend a few times before on my wraith but was able to fix it ?? now I can't frikin remember how I did it. any thoughts?

this is the debug info from the last attempt
12.04.09 15:35:54 WARNING: 1 clusters in structure_bsp levels\astro\astro have no background sound or sound environment.
12.04.09 15:35:55 local player 0, weapon (0x0), deleted unexpectedly


Vipervire79
Joined: Nov 25, 2009

Mmmmm!! Braaaaains!


Posted: Dec 4, 2009 09:06 PM    Msg. 2 of 8       
I'm guessing possibly some part of the tag is corrupted. What vehicle is it?


Edited by Vipervire79 on Dec 4, 2009 at 09:07 PM


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Dec 5, 2009 04:30 AM    Msg. 3 of 8       
Quote: --- Original message by: Vipervire79

I'm guessing possibly some part of the tag is corrupted. What vehicle is it?


Edited by Vipervire79 on Dec 4, 2009 at 09:07 PM


the mythos.
When fixing the errors everything seem to go into place just fine. have gone thru the tags but ??


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Dec 6, 2009 05:43 AM    Msg. 4 of 8       
Quote: --- Original message by: l283023
I think I just dealt with someone with a mythos problem.
They had an error with dynamic vertices being called on by the graphics.
I have no clue how to fix it, though.



thank you
I will mess with it some more. In the event I figure it out, I'll post my findings.
the wraith_aa had the same problem that this one does (I thiunk, acts the same) I just can't remember what I did to fix em. All I remember is it took me a long time to figure out but thats what makes this so much fun (ish) right? lmao


Vipervire79
Joined: Nov 25, 2009

Mmmmm!! Braaaaains!


Posted: Dec 6, 2009 10:42 PM    Msg. 5 of 8       
The wraith_aa has corrupt physics. You just have to switch the wraith_aa's physics with the normal wraith's physics. I just learned that a few days ago in fact (thanks Gamma).
Edited by Vipervire79 on Dec 6, 2009 at 10:43 PM


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Dec 8, 2009 05:33 AM    Msg. 6 of 8       
Quote: --- Original message by: Vipervire79

The wraith_aa has corrupt physics. You just have to switch the wraith_aa's physics with the normal wraith's physics. I just learned that a few days ago in fact (thanks Gamma).
Edited by Vipervire79 on Dec 6, 2009 at 10:43 PM


super cool man. I will try this and let you know thanks bro

Your right swapping the physics tag in the wraith_aa worked just great. I also swapped the scarb physics for the mythos physics and the results are pretty funny. I mean the mythos works but stands 20 feet off the ground lol
Can the physics be manipulated so it is lower to the ground? is that possible? and why would the physics work with the scarab physics but not the original mythos physics?
I have compared the two physics tags even tryd laying them out the same. the z axis in the placment box is not what I thought it was so I'm confused as how to lay out the mythos physics? Wanted to lower the legs but common sense tells me you would have to lower all parts equally but not for sure.
also minor rasterizer issue like 1283023 mentioned but I'm doing my homework on this.
Thanks for the help bro,,
Edited by xsnoder on Dec 9, 2009 at 05:18 AM
Edited by xsnoder on Dec 9, 2009 at 05:22 AM


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Dec 9, 2009 06:27 AM    Msg. 7 of 8       
What did you change the Z into?
Edited by PX173 on Dec 9, 2009 at 06:31 AM


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Dec 10, 2009 02:17 AM    Msg. 8 of 8       
I figured it out.
With alot of trial and error I found you can use the mp_warthog physics to replace the mythos physics. ( I know I'm not the first to figure it out i'm sure but wow! nothing on this in the search engine and yes it feels good to slowley chew away at something and finally get it ) Works rather well actually and your mythos can now turn on a dime. Have not, completley, tested it yet but ran it through a little and seemed to work awsome.
problem solved, yea man. Nothing like the feeling of victory!
thanks all and thank you vipervir for the awsome tip.
Edited by xsnoder on Dec 10, 2009 at 02:21 AM

o yea try changing the jet packs physics with the banshee and then tweak the accelerations into the negatives. I finally have a really easy to fly jet pack that can hover on it's own now :)
Edited by xsnoder on Dec 10, 2009 at 02:28 AM
Edited by xsnoder on Dec 10, 2009 at 02:29 AM

posted this on your question vipervir
go to the widgets in the vehicle tag (mythos) and delete all the "lightning widgets" this should take care of the glitching.

Edited by xsnoder on Dec 10, 2009 at 04:05 AM

http://www.4shared.com/file/170445330/b9ff4434/mythosandwraith_aacompleted.html
Edited by xsnoder on Dec 11, 2009 at 07:00 AM

 

 
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