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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Would this cause a problem...

Author Topic: Would this cause a problem... (6 messages, Page 1 of 1)
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Vipervire79
Joined: Nov 25, 2009

Mmmmm!! Braaaaains!


Posted: Dec 3, 2009 03:41 PM    Msg. 1 of 6       
12.03.09 14:19:46  sapien pc 01.00.00.0609 ----------------------------------------------
12.03.09 14:19:46 reference function: _write_to_error_file
12.03.09 14:19:46 reference address: 401b13
12.03.09 14:19:46 Couldn't read map file './sapienbeta.map'
12.03.09 14:19:52 CreateDevice succeeded with refresh rate = 0
12.03.09 14:20:02 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
12.03.09 14:20:03 Increasing sound decompression buffer size to 1048576 bytes
12.03.09 14:21:49 WARNING: effect h2\vehicles\creep\plasma_turret\effects\c_turret_ap_fire references particle effects\particles\energy\smoke white c generic with an alpha tint of zero, but that particle has nonlinear tinting and will never draw. (You should fix this, shikai.)
12.03.09 14:25:49 local player 0, weapon (0x0), deleted unexpectedly
12.03.09 14:27:00 ### ERROR too many dynamic vertices requested from rasterizer
What does that (in the bold text) exactly mean? Would it cause a problem? I'm certain it was caused by a mythos I put on the map.
Edited by Vipervire79 on Dec 3, 2009 at 03:43 PM


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Dec 3, 2009 09:26 PM    Msg. 2 of 6       
not necesarily.
i put a mythos in my map, and it compiled with no problems even with that error.
the only problem is that if in halo you see the mythos, your comp might lag a little because it has to render all the dynamic verts, which is a lot in this case.


Vipervire79
Joined: Nov 25, 2009

Mmmmm!! Braaaaains!


Posted: Dec 4, 2009 09:12 PM    Msg. 3 of 6       
Quote: --- Original message by: sargejohnson
not necesarily.
i put a mythos in my map, and it compiled with no problems even with that error.
the only problem is that if in halo you see the mythos, your comp might lag a little because it has to render all the dynamic verts, which is a lot in this case.
Ya mine compiled fine too. Just the lag was annoying so i deleted the mythos.


Edited by Vipervire79 on Dec 4, 2009 at 09:13 PM


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Dec 10, 2009 04:01 AM    Msg. 4 of 6       
go to the widgets in the vehicle tag (mythos) and delete all the "lightning widgets" this should take care of the glitching.






Edited by xsnoder on Dec 11, 2009 at 05:50 AM


Vipervire79
Joined: Nov 25, 2009

Mmmmm!! Braaaaains!


Posted: Dec 17, 2009 02:44 PM    Msg. 5 of 6       
Thanks xsnoder that worked.


xsnoder
Joined: May 29, 2009

~xofect~flem~


Posted: Dec 17, 2009 02:56 PM    Msg. 6 of 6       
np, glad it helped

 

 
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