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Author Topic: [Release] Ivory Tower classic. (46 messages, Page 1 of 2)
Moderators: Dennis

Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 1, 2009 10:49 PM    Msg. 1 of 46       
Well after one year of anticipation, DSalimander and Jesse (mostly DSalimander) present you with Ivory Tower for Halo Custom Edition. The map was pretty much finished 2 days ago, but we wanted to make sure everything was perfect. This map is unprotected for all to rip and edit to their own liking, but please... don't disgrace this awesome level. This means no BG mods on this map (yes you can fail BG mods on other BSP's.)

Here is the download link. http://www.mediafire.com/?zfnmyqeimem

For all of you that are interested, I will host a game with this map on 1.08
I'm not saying it won't be laggy, but hey it's better than nothing, unless of course someone offers to host. Name of the server will be "HCE Ivory Tower. Someone like IlducePrimo.


After listening to countless remarks of my beta testers that Ivory Tower has been on the wish list of the community and I happen to uhh... well let's get to the point; I present to you all: Ivory Tower. You can all imagine by my sheer rabellism I have and will continue to handle this project of mine far different than the more popular teams are doing it (let's not mention any names.) Beta testing is on a "you don't find us, we find you" basis. The level lives up to the great theory that is: performance doesn't have to mean horrid visuals. If you have an average up-to-date computer, this level should play beautifully. No need to 640x480 Ivory Tower! Hell, I get 30+FPS when at max settings. (My PC costs ~ $400.00.) In-case any of you are wondering why I picked this level over many others, here is a list of reasons why: this was a side project; this was a port, meaning not having to make my own models or bitmaps, because I'm not too good at that, anyway; the community seemed to be wanting Ivory Tower; I wanted some practice; etc etc.



The Insignificantly Less Significants (Acknowledgments)-
E3pO- Converted half of the raw bitmaps to their proper formats, because I am so lazy, in that aspect.
Spartan094- Teaching me how to extract "permutations".
Zodiark- Helped me out in so many ways. All of the Halo 2 applications I used were given to me by him. Without him, this map is nothing. You cannot contact him, he contacts you.
(Anonymous by request of Zodiark.)- Halo 2 map files provider, since modding my Xbox 360 is out of the question. This is a website worthy of many thanks.
Nugga117- Helped me out with the hanging (hinge) lights' gel map.
Johnomatic- Elevator tutorial that showed me the basics of animations. (Included in source files.)
Il Duce Primo- Helped me out with elevator animations. (Included in source files.)
TheKillerDonut- Tips, advice, support, appreciated help; helped me out with elevator animations. (Included in source files.) Thanks for the tedious assistance with the cube maps.
DaneO'Roo- Hand painting an alpha channel for me because it was FUBAR.
Xe-Bec & Cmdr- Allowed me to use their "whoosher" tags as reference for mine.
Higuy- Pointing me in the direction of where to get working raw (very raw) Halo 2 cube maps.
Kornman00- Posting the Halo 2 cube map bitmap tags I so dearly love.
FireScythe- Halo 2 bitmap tags extractor application I used to get the cube maps.
SuperSunny/Sunny Sharma- Supplying the multipurpose restore kit. The Assault Rifle and Flag Pole look great now.
Selentic- Tips for a HEK/Vista bug.
SiMuLaCrUm- Lots of support and assistance.
DEEhunter- Helped me fix a radiosity bug.
RAMBO- Edited/converted all Halo 2 sounds to proper import format; assisted me with the sound tags.
GRUNTS- Showed me how to extract Halo 2 sound tags and get them working on my PC.
Lightning- Halo 2 teleporter "green energy" tags. (Personally updated/improved.)
Arteen- Halo 2 styled teleporter shield tags.
Ganon- Support/assistance.

Private Testers (If you played it and haven't leaked.)-
Jesse
E3pO
SiMuLaCrUm
TheKillerDonut
Zodiark
Il Duce Primo
CLS_GRUNT
Masterz1337
Ganon
*These trusted testers will not, under any circumstance, give you a build. If you have managed to acquired a build and aren't on this list, please contact me immediately.



oh and here's another thing and um yeah..classic sanctuary: http://www.mediafire.com/?0ymwwyzygym






Edited by jesse on Dec 2, 2009 at 11:07 PM


pakar45
Joined: Sep 21, 2008

Hi


Posted: Dec 1, 2009 11:09 PM    Msg. 2 of 46       
yayz so does this mean I can finally..ya know? here msg me on xfire if you don't understand what I am asking.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 1, 2009 11:11 PM    Msg. 3 of 46       
Man! I wish my copy of Halo was working right. Grr!


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 1, 2009 11:19 PM    Msg. 4 of 46       
*cough Pirated cdkey *cough


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Dec 1, 2009 11:51 PM    Msg. 5 of 46       
Oh, by the way. Sal says that Jesse's bad video card FUBAR'd the speculars in the screenshots. They look a lot better than that. I know cos I beta'd it.


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Dec 1, 2009 11:53 PM    Msg. 6 of 46       
Quote: --- Original message by: pakar45
yayz so does this mean I can finally..ya know? here msg me on xfire if you don't understand what I am asking.


rite.... BLEH MWHUHEH!!!
Edited by Shade117 pro on Dec 1, 2009 at 11:54 PM


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Dec 1, 2009 11:54 PM    Msg. 7 of 46       
Quote: --- Original message by: Shade117 pro

Quote: --- Original message by: pakar45
yayz so does this mean I can finally..ya know? here msg me on xfire if you don't understand what I am asking.


rite.... BLEH MWHUHEH!!!
Edited by Shade117 pro on Dec 1, 2009 at 11:54 PM


Lolwat? It's open sourced.

Oh neverminds

Edited by SiMuLaCrUm on Dec 1, 2009 at 11:55 PM


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 2, 2009 12:50 AM    Msg. 8 of 46       
Quote: --- Original message by: jesse
*cough Pirated cdkey *cough


Um... Ive been playing for 3 years with a BOUGHT disk. I'll take a picture of my copy if you would like me to. The problem is Crysis killed something with Halo and I don't know how to fix it.


rocketman57
Joined: Feb 2, 2009

Machinmator


Posted: Dec 2, 2009 12:53 AM    Msg. 9 of 46       
he means get a pirated cdkey to play the game stuiped !


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 2, 2009 12:57 AM    Msg. 10 of 46       
Quote: --- Original message by: rocketman57
He means get a pirated CD-key to play the game stupid!

derp


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 2, 2009 12:58 AM    Msg. 11 of 46       
actually no. This thread might just get locked for you saying that.


catinthemafia
Joined: Jun 8, 2009

the worlds hatred creates the next kkk


Posted: Dec 2, 2009 01:29 AM    Msg. 12 of 46       
this map makes me feel yummy
and super smexys


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 2, 2009 01:30 AM    Msg. 13 of 46       
Quote: --- Original message by: rocketman57
he means .............................. to play the game stuiped !


Yes please edit that post Rocketman57. We definitely don't want this post locked.

It's not the CD key's fault. As soon as Crysis came on my computer halo stopped working. They are both Bungie productions too so I don't get it. My key is fine and PAID for.


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Dec 2, 2009 01:58 AM    Msg. 14 of 46       
i never played Crysis, so i dont know...
But Crysis; was by Bungie? :S


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 2, 2009 02:04 AM    Msg. 15 of 46       
Quote: --- Original message by: GameSpot
Crysis is one of the most anticipated PC games of 2007 thanks to its state-of-the-art visuals as well as the track record of its developer, Germany's Crytek, the maker of 2004's excellent Far Cry.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Dec 2, 2009 06:48 AM    Msg. 16 of 46       
Quote: --- Original message by: jesse
*cough Pirated cdkey *cough


I would remove that post before dennis comes in.

and, Well, Gee, with this being unprotected and all, I might actually be able to make a good map!


halo3n00b
Joined: Dec 8, 2008


Posted: Dec 2, 2009 11:22 AM    Msg. 17 of 46       
damn you jesse:/ you couldnt wait until i finished my ani- owai classic :o


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 2, 2009 12:05 PM    Msg. 18 of 46       
Quote: --- Original message by: jesse
Quote: --- Original message by: GameSpot
Crysis is one of the most anticipated PC games of 2007 thanks to its state-of-the-art visuals as well as the track record of its developer, Germany's Crytek, the maker of 2004's excellent Far Cry.


Oops! My mistake. Hmm. I swore I saw something about Bungie. But yes I knew Crytek was the producers. I thought somehow Bungie was involved though. Aparently I was mistaken.


MasterRyan
Joined: Jul 25, 2008

Leader of Ryan C. Designs!


Posted: Dec 2, 2009 03:00 PM    Msg. 19 of 46       
why is it classic, what happened to H2 weapons?


pakar45
Joined: Sep 21, 2008

Hi


Posted: Dec 2, 2009 04:31 PM    Msg. 20 of 46       
I actually do have the map pretty much unprotected,jesse sent me the scenario and bsp a while ago back in November.


halo3n00b
Joined: Dec 8, 2008


Posted: Dec 2, 2009 04:42 PM    Msg. 21 of 46       
dont worry guiz, ill probably remake it with my own h2 weapons and release it


pakar45
Joined: Sep 21, 2008

Hi


Posted: Dec 2, 2009 06:24 PM    Msg. 22 of 46       
So? Atleast it probably won't be uploaded to halomaps =\. It will probably be uploaded to his blogspot,nothing wrong or bad about that, and maybe he will even give credit.

EDIT:I love the specular and cubemaps, and I love the map that you ported over too. One problem,is it not possible to have a elevator instead of those teleporters? Like when you are in the tunnels,and right underneath the sniper tower,instead of teleporters,can you make it so that there is a device machine or animated scenery >_>

Edited by pakar45 on Dec 2, 2009 at 06:26 PM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 2, 2009 06:24 PM    Msg. 23 of 46       
Lol not cruddy h2 weapons D:. Most of the ones i'm using haven't been released anyway.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Dec 2, 2009 06:33 PM    Msg. 24 of 46       
Quote: --- Original message by: jesse
Lol not cruddy h2 weapons D:. Most of the ones i'm using haven't been released anyway.


Will they ever be?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 2, 2009 06:54 PM    Msg. 25 of 46       
In terms of tags, no. In a map yes.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 2, 2009 06:54 PM    Msg. 26 of 46       
Quote: --- Original message by: pakar45
One problem,is it not possible to have a elevator instead of those teleporters? Like when you are in the tunnels,and right underneath the sniper tower,instead of teleporters,can you make it so that there is a device machine or animated scenery >_>


Both don't sync nicely.


L0lz0rz
Joined: Sep 6, 2009

The cake is a lie... or is that pie..?


Posted: Dec 2, 2009 06:56 PM    Msg. 27 of 46       
Wait so no Halo 2 weapons? It doesn't really affect my video so i doesn't really matter to me but it would make game play cooler


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Dec 2, 2009 10:46 PM    Msg. 28 of 46       
it's a bit laggy and if you look out the window..well...everything else was sweet


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Dec 2, 2009 10:54 PM    Msg. 29 of 46       
God that looks so nice...


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 2, 2009 11:07 PM    Msg. 30 of 46       
Quote: --- Original message by: sleepy1212
it's a bit laggy and if you look out the window..well...everything else was sweet

Even my crappy PC doesn't lag looking out the window...


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 2, 2009 11:17 PM    Msg. 31 of 46       
Yay! I'm an idiot!

I updated my graphics card drivers and now halo works again!

FAIL!!!

Sorry. That had nothing rly to do with this forum but now I get to play the map! :D


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Dec 3, 2009 06:28 PM    Msg. 32 of 46       
Quote: --- Original message by: jesse
Quote: --- Original message by: sleepy1212
it's a bit laggy and if you look out the window..well...everything else was sweet

Even my crappy PC doesn't lag looking out the window...


no..that was 2 different things lol


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 3, 2009 06:29 PM    Msg. 33 of 46       
Whats wrong with looking out the window?


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Dec 3, 2009 11:11 PM    Msg. 34 of 46       
well...maybe its just me but there's no ground outside...is there supposed to be something? fog...if its fog then no wonder i don't see it (fail graphics). anyway, when i look out the windows all i see is the bottom of the sky model with no texture.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 3, 2009 11:27 PM    Msg. 35 of 46       
Quote: --- Original message by: DSalimander
The view you can enjoy by looking out the windows has been heavily optimized. What does this mean?- It means that if you dare take a single step outside of the play area you will be severely disappointed; there is quite literally nothing outside besides what you see through the windows. You have been warned.

 
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