
Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Nov 18, 2009 07:25 PM
Msg. 1 of 3
This is an offer that will be open for the next 3 or so days.
BEFORE YOU POST YOUR REQUEST:
I will only be doing this on maps which are rippable via hek+. The idea has to be thought out well. The maps must have been released previously.
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I am taking requests for doing ai and scripts to take a multiplayer map and make it Single player.
If you provide the working tags, I will do it. (that is for non-bsp related extras)
If I have chosen your idea and have not completed it within 4 weeks of the time I gave you the thumbs up, then I will give the map to you as is. If you wish for me to do this via Open Sauce, I will, and can add it. Edited by Dwood on Nov 18, 2009 at 07:27 PM
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Nov 18, 2009 07:38 PM
Msg. 2 of 3
i would like to make a request. i want a map that plays like the [prototype] game. the way it is set up is that it takes place in a city map. and that it has a day and night bsp. in day, you can explore the city, with citizens walking around, and then at night, zombies come out and attack the citizens and you come in and attack them. i can provide all tags necessary, and im making a prototype hud right now. if you like this idea, we can discuss it through xfire. my idea is combining the two maps, vertimad, and city 2001 in 3ds max. i will upload it for us to use if i can do it. if not, we will use vertimad. i will also create the night and day lightmaps. Edited by shadowslayer123 on Nov 18, 2009 at 07:43 PM Edited by shadowslayer123 on Nov 18, 2009 at 07:54 PM
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Nov 19, 2009 02:17 AM
Msg. 3 of 3
[sarcasm] bloodgulch ai covy vs marine vs flood [/sarcasm]
maybe recreate the h2 e3 demo level on cityscape classic
a lot of tags nessesary to make it look acurate are already in the map, like the covy gun towers advancebo's shadow is easily available and perhaps just use classic AI tags and weapons Edited by MissingSpartan7 on Nov 19, 2009 at 03:12 PM
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