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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »scenery box

Author Topic: scenery box (4 messages, Page 1 of 1)
Moderators: Dennis

Mushi
Joined: Jul 21, 2007

Halo's Ring is just, Awesome.


Posted: Nov 18, 2009 10:07 AM    Msg. 1 of 4       
Yeah I have a small box I like jump on,but I want to see in it how do I make that happen?

It's the shader right?


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Nov 18, 2009 02:25 PM    Msg. 2 of 4       
just use a texture with alpha and .chicago_transparent


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Nov 19, 2009 04:06 AM    Msg. 3 of 4       
Quote: --- Original message by: Xel
Why would he use a transparent_chicago shader if he could use a shader_model without a useless alpha bitmap?


Quote: --- Original message by: Xel
unless you have a texture for it, of course


???idgi either


Mushi
Joined: Jul 21, 2007

Halo's Ring is just, Awesome.


Posted: Nov 20, 2009 10:11 AM    Msg. 4 of 4       
Sweet it worked thanks :P

 

 
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