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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Scripting...

Author Topic: Scripting... (11 messages, Page 1 of 1)
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ManuGod
Joined: Nov 13, 2009


Posted: Nov 15, 2009 12:52 AM    Msg. 1 of 11       
I just started scripting and I was wondering if you can give me a link to a good but simple to understand scripting tutorial ?
I find some but got lost in less time it need to open it...


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 15, 2009 12:55 AM    Msg. 2 of 11       


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 15, 2009 12:57 AM    Msg. 3 of 11       
I heard you the first time.


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Nov 15, 2009 09:11 AM    Msg. 4 of 11       
Quote: --- Original message by: Gamma927
http://hce.halomaps.org/index.cfm?fid=1664
I heard you the first time.



^ Bumped much?


ManuGod
Joined: Nov 13, 2009


Posted: Nov 15, 2009 10:20 AM    Msg. 5 of 11       
Thanks a lot ! Really useful and easy to understand ^^


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 15, 2009 11:20 AM    Msg. 6 of 11       
Once you get the hang of basic scripts, refer to here:
http://hce.halomaps.org/index.cfm?fid=2809
for new commands.


ManuGod
Joined: Nov 13, 2009


Posted: Nov 15, 2009 12:51 PM    Msg. 7 of 11       
Ok thanks !
I have an other question.
How can I make a pelican to land where I want and go away after every one is out like in the silent cartographer ?
Is this is scripting or anything else ?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 15, 2009 01:02 PM    Msg. 8 of 11       
The flying part is a recorded animation. However, we can't create new recorded animations, due to that feature being locked in HEK. You can make world relative animations in 3ds Max, (export as JMW), and use a script that calls the custom animation.


ManuGod
Joined: Nov 13, 2009


Posted: Nov 15, 2009 01:10 PM    Msg. 9 of 11       
Ok
An other question (I know I'm annoying)
How can I make a blast door locked after I pass it ?
I'm sure I need to use Trigger Volume but there is no script about this in the scripting bible...


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 15, 2009 01:22 PM    Msg. 10 of 11       


ManuGod
Joined: Nov 13, 2009


Posted: Nov 15, 2009 01:26 PM    Msg. 11 of 11       
Ok I was able to make it work but my encounter don't show in game ? There show in spaien but never spawn even with the command (place_ai -encounter name-)

Waht did I need to do to solve this ?

Edited by ManuGod on Nov 15, 2009 at 01:36 PM
Edited by ManuGod on Nov 15, 2009 at 02:07 PM

 

 
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