
DarkDragon
Joined: Jun 22, 2008
United Falcon Clan - Field Marshal
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Posted: Nov 6, 2009 06:09 AM
Msg. 1 of 6
How can I make a "fall to your death" face in my map? (when you fall on it you die)
Oh, and how can I make fog in my map?
Thanks
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Connorcpu
Joined: May 27, 2009
Go ahead, take a penny, no one will judge
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Posted: Nov 6, 2009 12:48 PM
Msg. 2 of 6
In sapien, Go to Mission->Game Data->Kill Trigger Volumes and place a kill trigger, then change it's size. It can go outside the DSP, but you would have to manually type it's coordinates for that.
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DarkDragon
Joined: Jun 22, 2008
United Falcon Clan - Field Marshal
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Posted: Nov 6, 2009 05:10 PM
Msg. 3 of 6
Alright, and how do I make fog?
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Connorcpu
Joined: May 27, 2009
Go ahead, take a penny, no one will judge
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Posted: Nov 13, 2009 04:39 PM
Msg. 4 of 6
Ive never acually successfully done that, I just make pits so deep you can't even render the bottom
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DarkDragon
Joined: Jun 22, 2008
United Falcon Clan - Field Marshal
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Posted: Nov 13, 2009 05:52 PM
Msg. 5 of 6
Yeah, I made it so deep you can't see the ground... Anyway, it would look a bit nicer ;)
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Kills_Alone
Joined: Jun 17, 2009
I ain't got no candy for you, NO CANDY
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Posted: Nov 13, 2009 07:29 PM
Msg. 6 of 6
To make fog you make a new plane in max (call it haze) and give it a material of +media which I labeled fog. The plane can be a small square, that is, it does not need to cover the entire area, it just needs to be level with where you want it to appear. Export, then render.
Now open Guerilla. Edit -> Expert Mode.
Select your scenarios folder. Then enter the folder multi and finally open the folder with your maps name. Now open the MAPS_NAME.scenario file.
Scroll down to the Atmospheric Fog Palette section. Click Add and give it a name (I call it fogmaster). Leave all of the new fields blank or set to a default of zero besides what I tell you to change, at least until you have it working.
So under the sub-heading of Planer Fog Override use these values:
Planar Color: r 0.501961 g 0.501961 b 0.501961 Planar Max Density: 0.75 Planar Override Distance: 1 Planer Min Distance Bias: 0
This should give you a light grey-white fog layer, but we're not done yet.
Scroll down just a little to Planer Fog Palette and click Add, I named it foggy.
Now under Planer Fog browse to tags\scenarios\skies\multi\zanzibar\zanzibar_underwater_fog.planar_fog. Now I made a copy of this file and renamed it and gave it its own directory so that my fog could have different settings then the zanzibar fog and likewise protect the integrity the original file. This is up to you, but I seriously suggest always making back-ups rather then replacing originals files.
This same .planar_fog file allows you to adjust the density, opacity and refine the color. Changing these values is up to you.
Now open the MAPS_NAME.scenario_structure_bsp file. Scroll to Fog Planes (near the top) and check the selection labeled Extend Infinity While Visible.
Keep it popin
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