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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »ugggggh....

Author Topic: ugggggh.... (12 messages, Page 1 of 1)
Moderators: Dennis

Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 1, 2009 02:32 PM    Msg. 1 of 12       
ugggggghh...


11.01.09 13:28:09 sapien pc 01.00.00.0609 ----------------------------------------------
11.01.09 13:28:09 reference function: _write_to_error_file
11.01.09 13:28:09 reference address: 401b13
11.01.09 13:28:09 Couldn't read map file './sapienbeta.map'
11.01.09 13:28:09 CreateDevice succeeded with refresh rate = 0
11.01.09 13:28:09 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
11.01.09 13:28:10 Increasing sound decompression buffer size to 1048576 bytes
11.01.09 13:28:38 file_read('tags\characters\jackal\bitmaps\shield mask.bitmap') error 0x00000026 'Reached the end of the file. '
11.01.09 13:28:38 couldn't read #108 bytes from offset #64 in local tag 'tags\characters\jackal\bitmaps\shield mask.bitmap'
11.01.09 13:28:38 couldn't read elements for bitmap block
11.01.09 13:28:38 failed to load bitmap tag 'characters\jackal\bitmaps\shield mask'
11.01.09 13:28:38 file_read('tags\characters\jackal\bitmaps\shield mask.bitmap') error 0x00000026 'Reached the end of the file. '
11.01.09 13:28:38 couldn't read #108 bytes from offset #64 in local tag 'tags\characters\jackal\bitmaps\shield mask.bitmap'
11.01.09 13:28:38 couldn't read elements for bitmap block
11.01.09 13:28:38 failed to load bitmap tag 'characters\jackal\bitmaps\shield mask'
11.01.09 13:28:38 file_read('tags\characters\jackal\bitmaps\shield mask.bitmap') error 0x00000026 'Reached the end of the file. '
11.01.09 13:28:38 couldn't read #108 bytes from offset #64 in local tag 'tags\characters\jackal\bitmaps\shield mask.bitmap'
11.01.09 13:28:38 couldn't read elements for bitmap block
11.01.09 13:28:38 failed to load bitmap tag 'characters\jackal\bitmaps\shield mask'
11.01.09 13:28:38 failed to load shader_transparent_chicago_extended tag 'characters\jackal\shaders\jackal shield'
11.01.09 13:28:38 failed to load gbxmodel tag 'item collections\powerups\powerups'
11.01.09 13:28:38 failed to load equipment tag 'powerups\double speed'
11.01.09 13:28:38 file_read('tags\characters\jackal\bitmaps\shield mask.bitmap') error 0x00000026 'Reached the end of the file. '
11.01.09 13:28:38 couldn't read #108 bytes from offset #64 in local tag 'tags\characters\jackal\bitmaps\shield mask.bitmap'
11.01.09 13:28:38 couldn't read elements for bitmap block
11.01.09 13:28:38 failed to load bitmap tag 'characters\jackal\bitmaps\shield mask'
11.01.09 13:28:38 file_read('tags\characters\jackal\bitmaps\shield mask.bitmap') error 0x00000026 'Reached the end of the file. '
11.01.09 13:28:38 couldn't read #108 bytes from offset #64 in local tag 'tags\characters\jackal\bitmaps\shield mask.bitmap'
11.01.09 13:28:38 couldn't read elements for bitmap block
11.01.09 13:28:38 failed to load bitmap tag 'characters\jackal\bitmaps\shield mask'
11.01.09 13:28:38 file_read('tags\characters\jackal\bitmaps\shield mask.bitmap') error 0x00000026 'Reached the end of the file. '
11.01.09 13:28:38 couldn't read #108 bytes from offset #64 in local tag 'tags\characters\jackal\bitmaps\shield mask.bitmap'
11.01.09 13:28:38 couldn't read elements for bitmap block
11.01.09 13:28:38 failed to load bitmap tag 'characters\jackal\bitmaps\shield mask'
11.01.09 13:28:38 failed to load shader_transparent_chicago_extended tag 'characters\jackal\shaders\jackal shield'
11.01.09 13:28:38 failed to load gbxmodel tag 'item collections\powerups\powerups'
11.01.09 13:28:38 failed to load equipment tag 'powerups\full-spectrum vision'
11.01.09 13:28:50 file_read('tags\weapons\ball\bitmaps\gameball_l00 detail.bitmap') error 0x00000026 'Reached the end of the file. '
11.01.09 13:28:50 couldn't read #108 bytes from offset #64 in local tag 'tags\weapons\ball\bitmaps\gameball_l00 detail.bitmap'
11.01.09 13:28:50 couldn't read elements for bitmap block
11.01.09 13:28:50 failed to load bitmap tag 'weapons\ball\bitmaps\gameball_l00 detail'
11.01.09 13:28:50 failed to load shader_model tag 'weapons\ball\shaders\bone'
11.01.09 13:28:50 failed to load gbxmodel tag 'weapons\ball\ball'
11.01.09 13:28:50 file_read('tags\weapons\ball\bitmaps\gameball_l00 detail.bitmap') error 0x00000026 'Reached the end of the file. '
11.01.09 13:28:50 couldn't read #108 bytes from offset #64 in local tag 'tags\weapons\ball\bitmaps\gameball_l00 detail.bitmap'
11.01.09 13:28:50 couldn't read elements for bitmap block
11.01.09 13:28:50 failed to load bitmap tag 'weapons\ball\bitmaps\gameball_l00 detail'
11.01.09 13:28:50 failed to load shader_model tag 'weapons\ball\shaders\bone'
11.01.09 13:28:50 failed to load gbxmodel tag 'weapons\ball\fp\fp'
11.01.09 13:28:50 failed to load weapon tag 'weapons\ball\ball'
11.01.09 13:28:51 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
11.01.09 13:28:51 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
11.01.09 13:28:51 failed to load globals tag 'globals\globals'
11.01.09 13:28:51 couldn't load game globals (get new tags)
11.01.09 13:28:51 need to get the following tags:
11.01.09 13:28:51 .bitmap
11.01.09 13:28:51 .bitmap
11.01.09 13:28:51
11.01.09 13:28:51 game_load() failed.


wats up wit dis


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 1, 2009 02:41 PM    Msg. 2 of 12       
wat about this :

11.01.09 13:28:38 file_read('tags\characters\jackal\bitmaps\shield mask.bitmap') error 0x00000026 'Reached the end of the file. '?

so I need to find an un corrupt ball bitmap... that sounded wrong...

It's weird because I ripped that gameball from bloodgulch...


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Nov 1, 2009 03:11 PM    Msg. 3 of 12       
So rip it again. Sometimes HEK+ extracts tags and they turn out corrupt.


PistolePlex
Joined: Oct 17, 2009

Lurking in your forumz


Posted: Nov 1, 2009 08:34 PM    Msg. 4 of 12       
Quote: --- Original message by: Xel
Can you please stop making countless topics for your sapien errors? <.<


But but, he needs help and forums are there for support or discussion :C.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 1, 2009 08:38 PM    Msg. 5 of 12       
Quote: --- Original message by: Xel
Can you please stop making countless topics for your sapien errors? <.<

Do I really need to copy post what I posted? Seriously. Has your mother ever said to you, "If you have nothing nice to say, don't say anything at all" ? Well guess what, that apply's here too.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 1, 2009 08:47 PM    Msg. 6 of 12       
Quote: --- Original message by: Xel

Well, the sentence
Quote: If you have nothing nice to say, don't say anything at all


as itself is not right to be honest, since critism isn't really nice, and suggesting him to
make the forums a better place just trying to use the search tool,
or giving the topic atleast a name that fits (i am sure dennis agrees with me)
is also not nice, but it's still worth being said.

anyways,
/discussion
Edited by Xel on Nov 1, 2009 at 08:43 PM

Your an idiot. Real crit, is actully nice and tells you what to really do, and even points out good things in your work. Telling him to use the search tool isn't going to help him one bit, AT ALL. Having someone to actully talk to and to ask questions is way easier and is better for understanding the subject and what to do. I agree with the subject name. But in all seriousness, get some manners.
Edited by Higuy on Nov 1, 2009 at 08:47 PM


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Nov 2, 2009 05:57 AM    Msg. 7 of 12       
Quote: --- Original message by: Xel
Wow, you really try to turn every sentnce i say into a drama right?


Quote: --- Original message by: Xel
Can you please stop making countless topics for your sapien errors? <.<


I'm going to my interchild just to say... "You started it". But seriously, if someone has a question they can post it in this forum. It's what the forum was made for. If you don't have an answer for him then don't bother posting.


K_I_D
Joined: Nov 27, 2008

If you are cool, this will be your avatar quote.


Posted: Nov 2, 2009 03:41 PM    Msg. 8 of 12       
He posted it in the wrong forum. No, he should not post countless topics in the WRONG forum.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Nov 2, 2009 05:02 PM    Msg. 9 of 12       
Quote: --- Original message by: Xel
Wow, you really try to turn every sentnce i say into a drama right?

this is coming from the person who lashed out at the OP telling him to stop posting his technical questions. youre causing the drama yourself.


chuckluck
Joined: Dec 27, 2008

"It's like Democracy, but with fists..."


Posted: Nov 2, 2009 05:11 PM    Msg. 10 of 12       
have you read my post in the "scripts" thread by delicon Xel. Shut it.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Nov 2, 2009 05:16 PM    Msg. 11 of 12       
Quote: --- Original message by: Xel
dear god, guys take a chill, it's not the end of the world <.<

consider that^ next time you post


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Nov 2, 2009 06:03 PM    Msg. 12 of 12       
Quote: --- Original message by: Xel
:willdo:

same goes for the people thinking about commenting my posts

Do you even think before you post?

 

 
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