
eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: Oct 6, 2009 07:36 PM
Msg. 1 of 8
can you make a bsp that just has the lights integrated as part of the bsp (Meaning) not a render only plane that is separate from the rest of the model. I have never done this before and don't want to model it that way before i know. For some reason, when i am doing it as a render only plane i am getting this "a surface clipped to no leaves " it is set apart form other planes a bit as it should be a=so i don't know why it isn't working 
|
|
|

YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
|
Posted: Oct 6, 2009 07:42 PM
Msg. 2 of 8
Post a better pic, I cannot see anything the way you showed it.
|
|
|

Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
|
Posted: Oct 6, 2009 07:46 PM
Msg. 3 of 8
Surface clipped to no leaves is a lightmap failure. The reason why is there are either deleted vertices, leaving invisible faces overlap the other faces. A simple fix would be recreate the face, or make it planar, or just move the vertex around. Press alt x to view 50% opacity, and you will see it.
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: Oct 6, 2009 08:35 PM
Msg. 4 of 8
did that and recreated but it didn't work. Could it be a problem with the exporter. I am using the ghosts jms exporter, but i highly doubt that is the problem
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Oct 6, 2009 08:45 PM
Msg. 5 of 8
Just use scenery for lights...
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: Oct 6, 2009 08:50 PM
Msg. 6 of 8
I was told a while back that that sucks. Or have i been told wrong.
|
|
|

CorruptedHalo
Joined: May 18, 2009
|
Posted: Oct 6, 2009 08:56 PM
Msg. 7 of 8
You have not. Few good light scenery have been made, and they only work in the immediate area of where it was placed.
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: Oct 6, 2009 09:10 PM
Msg. 8 of 8
that's what i was told i think. But can i instead of just making the planes for lighting separated from the main model and render only, just have them connected and keep the collision? It may look a little weird but this is mainly just for a bitmap testing map.
|
|
|