A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »BAD UV'S!

Author Topic: BAD UV'S! (6 messages, Page 1 of 1)
Moderators: Dennis

deathraider555
Joined: Jul 16, 2008

Blood is that which ties me to my devils.


Posted: Sep 24, 2009 08:43 PM    Msg. 1 of 6       
Every time i run radiosity i get an error that says i have bad uv's, and that i should check blue in the error geometry. how do i fix this? and how do i import the error geometry?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Sep 24, 2009 10:20 PM    Msg. 2 of 6       
you need to import the debug.wrl into either max or gmax (whatever you are using)
uncheck the 3 boxes and look for the blue parts, re-do the uvws on those faces.


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Sep 25, 2009 11:55 AM    Msg. 3 of 6       
you can also get that error with z-buffered tris.


deathraider555
Joined: Jul 16, 2008

Blood is that which ties me to my devils.


Posted: Sep 26, 2009 09:29 PM    Msg. 4 of 6       
lol there isnt a wrl file! but ill do the textures again.


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Sep 27, 2009 12:06 PM    Msg. 5 of 6       
did you remember to set the filetype to wrl so it will show those files. all files won't do it


deathraider555
Joined: Jul 16, 2008

Blood is that which ties me to my devils.


Posted: Sep 27, 2009 09:59 PM    Msg. 6 of 6       
yes lol, thats just the basic stuff! thanks for the help, unfortunatly the map has got alot of work to do on it! if i manage to fix it, i will post the link here!

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 9:20 AM 125 ms.
A Halo Maps Website