
Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Sep 23, 2009 08:13 PM
Msg. 1 of 24
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teh ganon
Joined: Apr 12, 2007
ILoveDennis
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Posted: Sep 23, 2009 08:17 PM
Msg. 2 of 24
you were terrible anyway, bye.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Sep 23, 2009 08:20 PM
Msg. 3 of 24
Quote: --- Original message by: teh ganon you were terrible anyway, bye. i love u too ganon <3
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Scott
Joined: Apr 4, 2005
No.
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Posted: Sep 23, 2009 08:25 PM
Msg. 4 of 24
You will be missed higuy, greatly.
Good luck with moving on, I suggest starting on the Unreal3 engine, very easy to get a hang of.
Best wishes, ~Scott
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malard
Joined: Apr 12, 2009
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Posted: Sep 23, 2009 08:37 PM
Msg. 5 of 24
GTFO!jJust kidding,you will be missed higuy.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Sep 23, 2009 08:37 PM
Msg. 6 of 24
I like how all the models are to different scale.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 23, 2009 08:39 PM
Msg. 7 of 24
What will become become of TM?
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Sep 23, 2009 08:45 PM
Msg. 8 of 24
Quote: --- Original message by: Scott You will be missed higuy, greatly.
Good luck with moving on, I suggest starting on the Unreal3 engine, very easy to get a hang of.
Best wishes, ~Scott Any chance you have tried? I find it very hard to get a map model from max to the engine itself, without texturing.
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Scott
Joined: Apr 4, 2005
No.
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Posted: Sep 23, 2009 08:47 PM
Msg. 9 of 24
Quote: --- Original message by: NewbkillaQuote: --- Original message by: Scott You will be missed higuy, greatly.
Good luck with moving on, I suggest starting on the Unreal3 engine, very easy to get a hang of.
Best wishes, ~Scott Any chance you have tried? I find it very hard to get a map model from max to the engine itself, without texturing. I do admit, importing models of any kind is a pain in the ass with unreal. But once you get models imported and set up the way unreal likes it, it gets easier.
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: Sep 23, 2009 09:02 PM
Msg. 10 of 24
bye bye (insert over used unnecessary mushy bye bye saying here)
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Sep 23, 2009 09:03 PM
Msg. 11 of 24
Quote: --- Original message by: jesse What will become become of TM? Idk, I was suprised I was able to finish immolate, becuase were pretty much dead anyway.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Sep 23, 2009 09:04 PM
Msg. 12 of 24
you fag, don't leave me.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Sep 23, 2009 09:23 PM
Msg. 13 of 24
NO! DON'T LEAVE! *sniff sniff* you and GameGodLazy were what first got me into this game... Edited by CorruptedHalo on Sep 23, 2009 at 09:23 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Sep 23, 2009 09:37 PM
Msg. 14 of 24
:C
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Sep 23, 2009 10:13 PM
Msg. 15 of 24
kthxbai
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Sep 23, 2009 10:38 PM
Msg. 16 of 24
I remember starting off with you. Back in 2007, in HmC?
You were always awesome. Starting off with that forerunner structure which everyone was tell you to fix because forerunner is not allowed to have cracks. Best memories bud, keep them going for something better, for your knowledge and experience. It pays off in the end. Cant argue with that. Good luck. Edited by Joshflighter on Sep 23, 2009 at 10:39 PM
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Sep 23, 2009 11:24 PM
Msg. 17 of 24
Good bye Higuy. we'll always rember you.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Sep 24, 2009 03:03 AM
Msg. 18 of 24
Quote: --- Original message by: UnevenElefant5 :C Edited by Koo294 on Sep 24, 2009 at 03:04 AM
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Sep 24, 2009 04:39 AM
Msg. 19 of 24
Imma slap you if you leave.
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Sep 24, 2009 07:49 AM
Msg. 20 of 24
sucks when another person leaves the halo modding community. cya, u will b missed. 
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Sep 24, 2009 12:06 PM
Msg. 21 of 24
Quote: --- Original message by: ScottQuote: --- Original message by: NewbkillaQuote: --- Original message by: Scott You will be missed higuy, greatly.
Good luck with moving on, I suggest starting on the Unreal3 engine, very easy to get a hang of.
Best wishes, ~Scott Any chance you have tried? I find it very hard to get a map model from max to the engine itself, without texturing. I do admit, importing models of any kind is a pain in the ass with unreal. But once you get models imported and set up the way unreal likes it, it gets easier. http://www.amazon.com/Mastering-Unreal-Technology-Introduction-Design/dp/0672329913/ref=sr_1_1?ie=UTF8&s=books&qid=1253808220&sr=8-1^Great book if your fairly new to Unreal^ I have to say getting Unreal to work is a whole lot easier then working with HaloCE imo. Its much more 'visual person' friendly, it's a shame the Unreal Tournament game play isn't more fun. Edited by YakZSmelk on Sep 24, 2009 at 12:06 PM
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Sep 24, 2009 12:15 PM
Msg. 22 of 24
Quote: --- Original message by: Koo294Quote: --- Original message by: UnevenElefant5 :C Edited by Koo294 on Sep 24, 2009 at 03:04 AM Edited by BeachParty clan on Sep 24, 2009 at 12:18 PM
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Sep 24, 2009 08:16 PM
Msg. 23 of 24
Quote: --- Original message by: BeachParty clanQuote: --- Original message by: Koo294Quote: --- Original message by: UnevenElefant5 :C Edited by Koo294 on Sep 24, 2009 at 03:04 AM Edited by BeachParty clan on Sep 24, 2009 at 12:18 PM Edited by sierra117 on Sep 24, 2009 at 08:17 PM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Sep 24, 2009 08:20 PM
Msg. 24 of 24
See you! :C Edited by XlzQwerty1 on Sep 24, 2009 at 08:21 PM
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