
YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Sep 13, 2009 11:44 PM
Msg. 1 of 3
Whenever I try to structure my map (now, its worked plenty of times before) tool tells me I need to choose a shader type for all of my shaders in my map then gives me a list of the different types and does this for all the shaders.
So...what did I do wrong? :(
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Sep 13, 2009 11:56 PM
Msg. 2 of 3
You did not create shaders before running the command, or you made shaders but named them improperly. Try not to stick a number at the end; this confuses tool as in 3ds max, when you put a number at the end of the material name, it uses the number as a permutation or something of that sort rather than part of the file name itself.
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Sep 14, 2009 12:25 AM
Msg. 3 of 3
Found the issue I had to reenter the names in max (moving from Max 9 to 8 I lost some text), I had two letters out of place on two shaders.
Thanks grunt
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