
CorruptedHalo
Joined: May 18, 2009
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Posted: Sep 7, 2009 02:48 PM
Msg. 1 of 15
well, I downloaded the Backpack weapons script on this site, but how would I put in on another biped?
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Sep 7, 2009 02:57 PM
Msg. 2 of 15
I think you would have to totally redo it.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Sep 7, 2009 03:03 PM
Msg. 3 of 15
:( what of the dude who did it with the halo 2 biped?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Sep 7, 2009 06:16 PM
Msg. 4 of 15
He completely redid it. And if you want to add new weapons, you'll have to create a new permutation, AND modify the scripts.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Sep 7, 2009 09:13 PM
Msg. 5 of 15
Quote: --- Original message by: Gamma927 He completely redid it. And if you want to add new weapons, you'll have to create a new permutation, AND modify the scripts. well, then, can someone redo it for me with a crewman?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Sep 7, 2009 09:32 PM
Msg. 6 of 15
I'll do the scripts if I get the motivation.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Sep 8, 2009 06:45 AM
Msg. 7 of 15
hmm..... how's a cookie for motivation?
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Corvette19
Joined: Feb 27, 2007
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Posted: Sep 9, 2009 04:47 PM
Msg. 8 of 15
The scripts are simple, I think I could do it and I don't even know how. I looked at it once, I was gonna add a new weapon, but couldn't get all the permutations and whatnot straight.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Sep 9, 2009 06:47 PM
Msg. 9 of 15
The shaders are maxed out on it. You can't add more weapons unless you find a way to merge some of the bitmaps.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Sep 9, 2009 07:41 PM
Msg. 10 of 15
so, erm, will someone do it or not?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Sep 9, 2009 08:01 PM
Msg. 11 of 15
Quote: --- Original message by: Corvette19 The scripts are simple, I think I could do it and I don't even know how. I looked at it once, I was gonna add a new weapon, but couldn't get all the permutations and whatnot straight. Shh... The only thing that I can't do is the permutations. Other than that, I can do it all.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Sep 9, 2009 09:03 PM
Msg. 12 of 15
well, tell me this: what is the difference between Cyborg.biped and Cyborg_backpack.biped?
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Sep 9, 2009 09:51 PM
Msg. 13 of 15
The 2nd one has all the perms for the backpacked weapons. The script just changes your perm depending on the weapons your holding.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Sep 9, 2009 11:16 PM
Msg. 14 of 15
You need to use cyborg_backpack, because cyborg.biped is the default biped, which has no permutations.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Sep 10, 2009 11:43 AM
Msg. 15 of 15
do not think of the MC with backpacks as the Mc, think of it as a totally new biped that has dynamic features,
you have to make a dynamic featured crewman aswell.
it takes the effort i do not want to take for a simple crewman to make it though.
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