
Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Aug 31, 2009 11:50 PM
Msg. 1 of 6
so foar floor plan *the big Grey boxes are cars *brown are crates etc *teleports are obvious(layout for teleports are not final) *teh big boxes at the left side of first few floors are "elevators that are out of order, they will be open on separate floors *might add secret rooms, duct work and service areas. spawn places will be spread out red on top floor, blue on bottom(or vice versa), ffa will be spread out evenly on all floors. floors are in order from 1st to last 
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Sep 1, 2009 07:33 AM
Msg. 2 of 6
i so want to make a custom lightmap for such a map like that, would make some epic machinima movies
scenery will be bsp elements riiiiight? =P except for a few objects that would be likely to be touched and thus should get some physics to play with ingame
cant you just make sum stairs? tele's are so original /much sarcasm
mb a small exteriour which is not accesable, like the exteriour map from Half Life Portal ending? just for visuals, could aswell be a rich skybox
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Sep 1, 2009 10:15 AM
Msg. 3 of 6
Looks fun but confusing at the same time :P
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Sep 1, 2009 11:10 AM
Msg. 4 of 6
I like it, reminds of the first mission in R6: lockdown...old game but hey..its fun...make some floors dark so you have to use night vision ;)
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 1, 2009 12:33 PM
Msg. 5 of 6
Looks like a great map,when will it be done Edited by SlappyThePirate on Sep 1, 2009 at 12:34 PM
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Sep 1, 2009 08:34 PM
Msg. 6 of 6
hey Geared, didnt know you posted your map idea here, looks cool!
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