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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Any good scripting tutorials?

Author Topic: Any good scripting tutorials? (7 messages, Page 1 of 1)
Moderators: Dennis

cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 30, 2009 05:08 AM    Msg. 1 of 7       
well i decided i want to start to learn how to script. does anyone know any good tutorials out there? like ones that show how to like show objectives and how to like how to like... um... how do i say this. u know on the level pillar of autumn? there are sometimes plasma explosion effects. like how to do that? and can you please put the link here?


Atomic117
Joined: Jun 29, 2009

Bring me another!


Posted: Aug 30, 2009 05:48 AM    Msg. 2 of 7       
Polamee's singleplayer tutorial was most helpful for me

http://hce.halomaps.org/index.cfm?fid=4315
(PDF format)


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 30, 2009 08:29 AM    Msg. 3 of 7       
thanks for the sugestion :D i saw the part with the dropships comming in and well, can i not use the ones in the single player maps and just script the pelican to come drop off passengers? and is it possible to just make a pelican (loaded) to drop the passengers off or do i have to spawn a pelican somewhere, then make the passengers go inside then take off?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 30, 2009 09:36 AM    Msg. 4 of 7       
(vehicle_unload [VEHICLE] "")

unloads the vehicle, telling everyone inside to get out.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 30, 2009 09:40 AM    Msg. 5 of 7       
but how do i spawn ai in the dropships?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 30, 2009 09:43 AM    Msg. 6 of 7       
(vehicle_load_magic [VEHICLE] "" (ai_actors [AI ENCOUNTER]))


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 30, 2009 09:44 AM    Msg. 7 of 7       
but do i have to stop the dropship to load in the ai? or do i just make the ai appear in te sky comming down loaded with pelicans?

nvm i get it. that script spawns the encounter/squad in the pelican. thnx
Edited by cybykillers on Aug 30, 2009 at 09:46 AM

 

 
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