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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Just a few frustrating error questions

Author Topic: Just a few frustrating error questions (3 messages, Page 1 of 1)
Moderators: Dennis

eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Aug 26, 2009 04:37 PM    Msg. 1 of 3       
Here is my issue
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C:\Program Files\Microsoft Games\Halo Custom Edition>tool structure MAP NAME NOT TO BE RELEAASED
Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
reducing collision geometry...
building collision bsp...
### WARNING found nearly coplanar surfaces (red and green).
reducing collision bsp...
verifying collision geometry...
verifying collision bsp...
building portals...
building render geometry...
### WARNING: a surface clipped to no leaves (see cyan in error geometry).
### WARNING: a surface clipped to no leaves (see cyan in error geometry).
building subclusters...
building pvs... building pvs... no indoor maximum
building structure lens flares...done


Ok my problem is that it says i have these problems and i have tried recreating the areas affected but it has affect. And the part that says see cyan in error geometry, which is the .wrl file (Correct?) I can not find anything highlighted in cyan. Just red and green i see. And what does a surface clipped to no leaves mean in case it is something i may be able to find by how it is described.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Aug 26, 2009 04:57 PM    Msg. 2 of 3       
### WARNING: a surface clipped to no leaves (see cyan in error geometry).
You have something that is render only outside the BSP.

### WARNING found nearly coplanar surfaces (red and green).
You can ignore this, but it's best to fix it. Red and green are the problem faces.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Aug 26, 2009 05:14 PM    Msg. 3 of 3       
Thanks, i should have just asked u on xfire now that i think of it.

 

 
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