
Toxic_Rhino
Joined: Jul 13, 2007
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Posted: Aug 22, 2009 11:47 AM
Msg. 1 of 5
Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp.
C:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\groun d_assault ground_assault Couldn't read map file './toolbeta.map' building intermediate geometry... EAX: 0xFFFFFFFE EBX: 0x001EED01 ECX: 0x0012F2D0 EDX: 0x000002CC EDI: 0x0012F2D0 ESI: 0x00000000 EBP: 0x0012F1A8 ESP: 0x0012F198 EIP: 0x7C90E514, C3 8D A4 24 ????? EXCEPTION halt in .\intermediate_geometry.c,#444: triangle->material_index>=0 && triangle->material_index<old_material_count
What does old_material_count mean???
The whole map model is textured (to my knowledge. I don't know if that has to do with anything...)
I used the "Link" tool in 3ds max to connect the bases to the map... Could that be the problem?
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Aug 22, 2009 01:51 PM
Msg. 2 of 5
Something isn't textured or your materials are out of order.
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Toxic_Rhino
Joined: Jul 13, 2007
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Posted: Aug 22, 2009 04:00 PM
Msg. 3 of 5
How can my materials be out of order?
How do I order them?
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Aug 22, 2009 04:26 PM
Msg. 4 of 5
Then numbers on the material list?
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Toxic_Rhino
Joined: Jul 13, 2007
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Posted: Aug 22, 2009 06:57 PM
Msg. 5 of 5
The numbers were kinda screwed up, I fixed it, but haven't "tooled" it yet... Thx for the help
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