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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »MA5C has no ammo?

Author Topic: MA5C has no ammo? (12 messages, Page 1 of 1)
Moderators: Dennis

cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 22, 2009 12:47 AM    Msg. 1 of 12       
i finnaly fixed the ma5c tags but for some reason, it doesnt have any ammo. how do i fix ths?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2009 12:55 AM    Msg. 2 of 12       
If this is a MP map, add it as an item collection. If this is a SP map, in the properties pane, set the amount of ammo loaded and left.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 22, 2009 12:57 AM    Msg. 3 of 12       
i mean it spawns when i use it but it just has n ammo and this is MP. and if i create a new thing, where do i save it to?
Edited by cybykillers on Aug 22, 2009 at 12:58 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2009 12:57 AM    Msg. 4 of 12       
Did you add it as an item collection or a .weapon?


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 22, 2009 12:59 AM    Msg. 5 of 12       
.weapon and where am i supposed to put the item collection?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2009 01:00 AM    Msg. 6 of 12       
Create the item collection in Guerilla, through file > new > item collection. Add it in via Sapien. Hierarchy view > game data > netgame equipment. Right click to put down a marker. Specify what item collection it is in the properties pane. The weapon will not show up in Sapien. You must compile the map to see it.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 22, 2009 01:03 AM    Msg. 7 of 12       
cant i just use the .weapon tag?


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 22, 2009 01:11 AM    Msg. 8 of 12       
well i tried using it on both actor varients and just putting it on the ground in sapien. The marines can use the weapon and it has ammo but the one i spawn on the ground doesnt have it.


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Aug 22, 2009 06:37 AM    Msg. 9 of 12       
Quote: --- Original message by: cybykillers
well i tried using it on both actor varients and just putting it on the ground in sapien. The marines can use the weapon and it has ammo but the one i spawn on the ground doesnt have it.


Marines don't "pick up" weapons. The ai has infinite ammo fyi


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Aug 22, 2009 09:50 AM    Msg. 10 of 12       
o but how do i fix the tags


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2009 09:53 AM    Msg. 11 of 12       
Quote: --- Original message by: Gamma927
Create the item collection in Guerilla, through file > new > item collection. Add it in via Sapien. Hierarchy view > game data > netgame equipment. Right click to put down a marker. Specify what item collection it is in the properties pane. The weapon will not show up in Sapien. You must compile the map to see it.


Me KS
Joined: Feb 2, 2008

Desire is Reality. Xfire: jetmaster23


Posted: Aug 22, 2009 09:09 PM    Msg. 12 of 12       
Quote: --- Original message by: cybykillers
cant i just use the .weapon tag?


No, because in MP you need the weapons to respawn. If you place them under 'Weapons', they won't respawn.

 

 
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