
forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 12:38 PM
Msg. 1 of 68
Well I'm back for now and I'ev bein working on TGBOA v3 pb3 and added many new things and fixed many. I'ev added, a better BR I found on the weapon tags section, fixed the grenade hud, moved the armory somewhere where no one can get to it and best of all I'ev added a little battle inside Asis Download: http://www.filefront.com/14404701/The-Great-Battle-of-Asis-v3-PB3.rar/Here is some screenshots:  New Rocket Launcher New Shotgun New Brute Shot  New Beam Rifle  Battles inside Asis  Medkit Dispenser Added  The Covenant Cruiser is back Readme: Quote: This is the official Public Beta of The Great BAttle of Asis v3 and there are many many changes since PB1 and PB2
What's New:
New Shotgun New Bruteshot Better AR Animations New Needler Animations Magnum added New Battle Rifle Better Sniper Rifle Animations Rocket Launcher added New Beam Rifle Animations A few hud changes and fixes Grunts added H2 Elites added H2 Hunters added Brute with a Brute Shot added Covenant cruiser added Better sky added Armory has been moves to an unreachable location Battle added on the insides of Asis New teleporter scenary added Spiker sounds no longer heard half way through out the map New FP hands added Better Biped added Marines added instead of Spartens
Bugs: Can't zoom with some weapons and ones that do cause an exception No Brute Shot crosshair Some weapons have no collision models There are no voices for the eneimies and friends (Due to tagspace)
Author: BMT-Forrestkeller Email: Forrestkeller@hotmail.com Map Size (MB): 126 MB (132,666,088 bytes) Map version number: v3.523 Protection: Protected (Irriversable) Date Released: August 25, 2009 9:49:05 P.M
All credit goes to the respected owners of the tags Edited by forrestkeller1 on Aug 26, 2009 at 07:23 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 20, 2009 12:39 PM
Msg. 2 of 68
It's Hayabusa's BR. Zteam's animations except for a different melee.
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pwner5889
Joined: Jun 13, 2008
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Posted: Aug 20, 2009 12:39 PM
Msg. 3 of 68
Can't see the pic.
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 12:40 PM
Msg. 4 of 68
Quote: --- Original message by: Gamma927 It's Hayabusa's BR. Zteam's animations except for a different melee. Yeah, I just wnated to say cause I don't want ppl going around saying I ripped it like people did with my CMT hud replica and such
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vmt
Joined: Jan 29, 2008
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Posted: Aug 20, 2009 12:42 PM
Msg. 5 of 68
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 12:44 PM
Msg. 6 of 68
Quote: --- Original message by: vmt I'ev allready fixed it
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vmt
Joined: Jan 29, 2008
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Posted: Aug 20, 2009 12:49 PM
Msg. 7 of 68
oh oops,
is that a custom hud? it looks sweet
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 12:50 PM
Msg. 8 of 68
Quote: --- Original message by: vmt oh oops,
is that a custom hud? it looks sweet Yes it is, it's my old hud I released a long time ago, I'd use my CMT replica's but I lost it to a hardrive reformat and I can't rip from irreversable protected maps to get all my tags back from BMT-Coagulation
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Aug 20, 2009 12:54 PM
Msg. 9 of 68
where can i find this hud, it looks really cool, and i love bmt coagulation's reticles, they look great
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 12:55 PM
Msg. 10 of 68
Quote: --- Original message by: shadowslayer123 where can i find this hud, it looks really cool, and i love bmt coagulation's reticles, they look great It was on Filefront but due to there update it was removed Edited by forrestkeller1 on Aug 20, 2009 at 12:55 PM
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vmt
Joined: Jan 29, 2008
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Posted: Aug 20, 2009 12:55 PM
Msg. 11 of 68
hmm Edited by vmt on Aug 20, 2009 at 01:21 PM
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 12:56 PM
Msg. 12 of 68
-removed- Edited by forrestkeller1 on Aug 20, 2009 at 01:49 PM
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Aug 20, 2009 12:56 PM
Msg. 13 of 68
darn, do you still have it on your pc?
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 12:57 PM
Msg. 14 of 68
Quote: --- Original message by: shadowslayer123 darn, do you still have it on your pc? Yes but you can get it from TGBOA pb2 the pass to unprotect it is forrestawsome
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Aug 20, 2009 01:03 PM
Msg. 15 of 68
ok, thanks. do you need any help on this upcoming map
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 01:09 PM
Msg. 16 of 68
Quote: --- Original message by: shadowslayer123 ok, thanks. do you need any help on this upcoming map yw and what can you do?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 20, 2009 01:12 PM
Msg. 17 of 68
I see this is an AI map. Are you going to try to make the AI seem more intelligent? Like have 2 classes of AI, support and assault. Support AI hang back and provide covering fire for the assault AI, while assault AI rush in, and act like the grunts they are. I haven't seen many maps with intelligent, yet non-aimbot AI.
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Aug 20, 2009 01:13 PM
Msg. 18 of 68
i am great with sapien, i am ok with guerilla, i am not bad with scripting, i have the latest gmax and 3ds max 2010 but im not too good at modeling, just tell me what you are looking for and i will see if i can do it. my xfire is shadowslayer195 if you need it, if you need an example of my scripting and sapien skills, here is my latest map which worked out pretty well: http://hce.halomaps.org/index.cfm?fid=4796Edited by shadowslayer123 on Aug 20, 2009 at 01:14 PM
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Aug 20, 2009 01:14 PM
Msg. 19 of 68
The reticule looks too complex. I suggest making it simpler.
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vmt
Joined: Jan 29, 2008
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Posted: Aug 20, 2009 01:17 PM
Msg. 20 of 68
[blah Edited by vmt on Aug 20, 2009 at 01:21 PM
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 01:17 PM
Msg. 21 of 68
Quote: --- Original message by: Gamma927 I see this is an AI map. Are you going to try to make the AI seem more intelligent? Like have 2 classes of AI, support and assault. Support AI hang back and provide covering fire for the assault AI, while assault AI rush in, and act like the grunts they are. I haven't seen many maps with intelligent, yet non-aimbot AI. I'ev tried but it was no good Edited by forrestkeller1 on Aug 20, 2009 at 01:21 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 20, 2009 01:18 PM
Msg. 22 of 68
I have a few actor variants that I can spare, if you'd like them.
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 20, 2009 01:19 PM
Msg. 23 of 68
Quote: --- Original message by: Gamma927 I have a few actor variants that I can spare, if you'd like them. Sure, the better it makes the map the more I'll like to use them. EDIT: All my updates that can't be posted here will be posted here http://www.furaffinity.net/user/forrestmark9/Edited by forrestkeller1 on Aug 21, 2009 at 04:24 AM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 21, 2009 01:46 PM
Msg. 24 of 68
Your reticules give my eyes orgasms.
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 21, 2009 02:18 PM
Msg. 25 of 68
Quote: --- Original message by: UnevenElefant5 Your reticules give my eyes orgasms. Don't be Racist now!  Anyway, I feel the same as Elefant, those are amazing and are great eye candy... Just like some good.... Do I have to say it?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 21, 2009 02:21 PM
Msg. 26 of 68
I don't see how anything in that statement was racist.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 21, 2009 04:25 PM
Msg. 27 of 68
Hayabusa's battle rifle animations, my shaders, my edit (it was onotix who leaked it way back before he was somebody).
The hud could use some work, as you need some better meters. Maybe i can help out with your hud? Edited by jesse on Aug 21, 2009 at 04:27 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 21, 2009 04:32 PM
Msg. 28 of 68
Quote: --- Original message by: Dragonmaster91Quote: --- Original message by: UnevenElefant5 Your reticules give my eyes orgasms. Don't be Racist now!  wat.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Aug 21, 2009 04:43 PM
Msg. 29 of 68
Quote: --- Original message by: UnevenElefant5Quote: --- Original message by: Dragonmaster91Quote: --- Original message by: UnevenElefant5 Your reticules give my eyes orgasms. Don't be Racist now!  wat. huh Anyway, I like your reticles :D
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Vastanus neshtrog
Joined: Aug 5, 2009
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Posted: Aug 21, 2009 04:47 PM
Msg. 30 of 68
Awwwww thats so sweeeeet...
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CorruptedHalo
Joined: May 18, 2009
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Posted: Aug 21, 2009 04:49 PM
Msg. 31 of 68
DO WANT HUD
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 21, 2009 04:57 PM
Msg. 32 of 68
Quote: --- Original message by: jesse
Hayabusa's battle rifle animations, my shaders, my edit (it was onotix who leaked it way back before he was somebody).
The hud could use some work, as you need some better meters. Maybe i can help out with your hud? Edited by jesse on Aug 21, 2009 at 04:27 PM Yeah I could use a little help with the hud Quote: ]--- Original message by: anonymous__1337 forrest is back :D wats ur xfire >:| My Xfire is forrestkeller
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 21, 2009 05:28 PM
Msg. 33 of 68
Quote: --- Original message by: Gamma927 I don't see how anything in that statement was racist. I guess no one got it... It was a little joke, notice how below I said I pretty much agree.... I said that because the HUD is a really cool (ignore that), but different color (not a race, as it is not a human being o 'course), and Elefant said it was... you know. It was a joke that makes more sense if you don't read this post.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Aug 21, 2009 06:35 PM
Msg. 34 of 68
Quote: --- Original message by: L0d3x That was a horrible joke man. for srs
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forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
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Posted: Aug 23, 2009 08:46 AM
Msg. 35 of 68
Well the final version of PB3 is almost done, I'm just waiting to get permission to use some tags
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