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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »zombie mods

Author Topic: zombie mods (6 messages, Page 1 of 1)
Moderators: Dennis

Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 13, 2009 09:41 PM    Msg. 1 of 6       
No AI maps sync online. And there isn't a map that can't be run without a dedicated server. Some maps may be optimized for that, but you can still run it on a standard server.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 13, 2009 09:47 PM    Msg. 2 of 6       
External application =/= mod.


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Aug 13, 2009 10:07 PM    Msg. 3 of 6       
Here we go:

External Application ≠ Modification.

<3 character map for teh ≠ sign.


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Aug 13, 2009 10:15 PM    Msg. 4 of 6       
iG Brainz? I remember doing it in a server I hosted once, not dedicated.

Except it was somewhat borked.


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Aug 13, 2009 10:22 PM    Msg. 5 of 6       
I named it Brainz test, like 7 people joined on BG, and it worked... a little too much I guess lol.

The team changer part worked, but the Zombies were like invincible. :/


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Aug 13, 2009 10:43 PM    Msg. 6 of 6       
Zombies???? LEMME GIT MAH MISTEREE BAWCKS


 

 
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