
pwner5889
Joined: Jun 13, 2008
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Posted: Jul 21, 2009 07:31 PM
Msg. 1 of 31
I was thinking. Legendary is getting very easy for me. So I was wondering. How can you make the AI harder to kill? Scripting wise. I do not mean by making them invincible, giving them more health, and give them overpowered weapons. Is there a way to make them harder to fight?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 21, 2009 07:34 PM
Msg. 2 of 31
Not that I know of. If you want to make them smarter, it's in the actor variant. Make them aim better, and fire either fully automatic, or in short, but many, controlled bursts.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 21, 2009 08:04 PM
Msg. 3 of 31
Quote: --- Original message by: Gamma927 Not that I know of. If you want to make them smarter, it's in the actor variant. Make them aim better, and fire either fully automatic, or in short, but many, controlled bursts. Ok.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jul 21, 2009 11:08 PM
Msg. 4 of 31
there is an app u can use. I'll find it for you.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 21, 2009 11:11 PM
Msg. 5 of 31
Quote: --- Original message by: Slayer117 there is an app u can use. I'll find it for you. There is an app for this? Dang.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jul 21, 2009 11:13 PM
Msg. 6 of 31
Legendary in Cmt's Spv1 campaign is plenty tough already , but beatable. Increase sheild/health levels , weapon rof , accuracy , and smarter AI.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 21, 2009 11:15 PM
Msg. 7 of 31
Quote: --- Original message by: Cocaine Legendary in Cmt's Spv1 campaign is plenty tough already , but beatable. Increase sheild/health levels , weapon rof , accuracy , and smarter AI. How can I make the AI smarter though?
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jul 21, 2009 11:16 PM
Msg. 8 of 31
Gotta ask the CMT about that , masterz claimed they enhanced the marine Ai , i dont know if its smarter or whatnot.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 21, 2009 11:18 PM
Msg. 9 of 31
That's in the actor. You can tweak the panic settings, the dive to cover settings, etc. Aiming and firing patterns are in the actor variant. Play around with it.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 21, 2009 11:25 PM
Msg. 10 of 31
Do Legendary on Nuts.map
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 21, 2009 11:55 PM
Msg. 11 of 31
Quote: --- Original message by: Gamma927 That's in the actor. You can tweak the panic settings, the dive to cover settings, etc. Aiming and firing patterns are in the actor variant. Play around with it. Ok. I'll go mess around with them then.
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Jul 22, 2009 06:32 AM
Msg. 12 of 31
Don't you get stuck once the bsp switches?
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Jul 22, 2009 09:26 AM
Msg. 13 of 31
well i know a difficulty harder than legendary, it requires that you break your "S" key on the keyboard so you can't back up, then you jam the right click button, so you cant throw nades, then you simply start halo on legendary, good luck.
oh, and sliding a magnet all over the moniter will give the game the "your drunk" kind of feeling. Edited by AlwinRoth on Jul 22, 2009 at 09:27 AM
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 22, 2009 10:27 AM
Msg. 14 of 31
Quote: --- Original message by: jacknme Don't you get stuck once the bsp switches? I think you have to be in a vehicle so you won't get stuck.
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: Jul 22, 2009 12:15 PM
Msg. 15 of 31
Quote: --- Original message by: pwner5889 I was thinking. Legendary is getting very easy for me. So I was wondering. How can you make the AI harder to kill? Scripting wise. I do not mean by making them invincible, giving them more health, and give them overpowered weapons. Is there a way to make them harder to fight? Halo 3 as 3 Skulls that can make the game real hard to beat. Add the blind Skull and it's D$@# near unbeatable...Go back to Halo 2 and get those same skulls.......and well...Just kiss your work go by Halo 2 is darn near unbeatable on Legendary on halo 2 without any skulls on.........
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 22, 2009 12:16 PM
Msg. 16 of 31
The Blind skull makes things impossible? I beat Halo 2 Legendary with the Blind Skull on, because that was the easiest one to get to.
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: Jul 22, 2009 12:18 PM
Msg. 17 of 31
Quote: --- Original message by: Gamma927 The Blind skull makes things impossible? I beat Halo 2 Legendary with the Blind Skull on, because that was the easiest one to get to. *not really meanin' it* Lucky you......
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supersniper
Joined: Jul 28, 2007
fear the sniper
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Posted: Jul 22, 2009 12:24 PM
Msg. 18 of 31
yeah cmt spv2 on legendary.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 22, 2009 12:26 PM
Msg. 19 of 31
Quote: --- Original message by: supersniper yeah cmt spv2 on legendary. Meh, I was thinking of things I can do to make the AI smarter, and harder to beat.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 22, 2009 12:36 PM
Msg. 20 of 31
Make them aim better, not panic at all, and fire faster. Oh, and give them nuke launchers.
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 22, 2009 12:56 PM
Msg. 21 of 31
Isn't each difficulty twice as hard as the last? If so, that's something useful to note if you want to make Mythic or something.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 22, 2009 01:05 PM
Msg. 22 of 31
Quote: --- Original message by: Officer egg Isn't each difficulty twice as hard as the last? If so, that's something useful to note if you want to make Mythic or something. lol, never knew that. I'll be sure to call the new difficulty mythic then.
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: Jul 22, 2009 01:07 PM
Msg. 23 of 31
Quote: --- Original message by: pwner5889Quote: --- Original message by: Officer egg Isn't each difficulty twice as hard as the last? If so, that's something useful to note if you want to make Mythic or something. lol, never knew that. I'll be sure to call the new difficulty mythic then. *Gulp* not in Halo CE! PLEASE NO! Mythic is to hard.............................................................................................!
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Jul 22, 2009 01:07 PM
Msg. 24 of 31
there was a multiplayer map with ai's i played, it was on coagulation, the ai snipers instantly aimed at your head, so pretty much, once your spotted your dead, the point of that level was to hide the whole time.
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: Jul 22, 2009 01:12 PM
Msg. 25 of 31
Quote: --- Original message by: AlwinRoth there was a multiplayer map with ai's i played, it was on coagulation, the ai snipers instantly aimed at your head, so pretty much, once your spotted your dead, the point of that level was to hide the whole time. Reminds me of Ghost Recon....Sheath is key, I'm a great Recon guy as well,but I Suck at Snipin'....
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jul 22, 2009 03:40 PM
Msg. 26 of 31
make it so everytime an ai dies they blow up like a nuke. man the libary would be fun that way!
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: Jul 22, 2009 04:01 PM
Msg. 27 of 31
Quote: --- Original message by: Slayer117 make it so everytime an ai dies they blow up like a nuke. man the libary would be fun that way! ....no Comment
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 22, 2009 07:22 PM
Msg. 28 of 31
Quote: --- Original message by: pwner5889Quote: --- Original message by: Officer egg Isn't each difficulty twice as hard as the last? If so, that's something useful to note if you want to make Mythic or something. lol, never knew that. I'll be sure to call the new difficulty mythic then. Yep. Now I want to go find the Mythic skull in Halo 2. :D Quote: --- Original message by: Slayer117 make it so everytime an ai dies they blow up like a nuke. man the libary would be fun that way! ... Yes.
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lil_bankhead
Joined: Dec 12, 2008
What you look'n at huh? I'll bit ya!
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Posted: Jul 24, 2009 12:36 AM
Msg. 29 of 31
Quote: --- Original message by: Sgt BlazeQuote: --- Original message by: pwner5889 I was thinking. Legendary is getting very easy for me. So I was wondering. How can you make the AI harder to kill? Scripting wise. I do not mean by making them invincible, giving them more health, and give them overpowered weapons. Is there a way to make them harder to fight? Halo 3 as 3 Skulls that can make the game real hard to beat. Add the blind Skull and it's D$@# near unbeatable...Go back to Halo 2 and get those same skulls.......and well...Just kiss your work go by Halo 2 is darn near unbeatable on Legendary on halo 2 without any skulls on......... It true it took me about 2 week to beat it but from BXL but if I have it on my PC then I would have beat it in few days b\c I suck at playing from controller :\ and I really like it cuz it unbeatable but what I don't approve in h2 is that the game is kinda too dark and H3 I don't approve the campaign because it too easy and kinda short, and h1 the campaign is easy and short
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Jul 24, 2009 12:46 AM
Msg. 30 of 31
Isnt there something in the globals that changes this. I forget what its called but ive seen it. you can tweak various things in there. Ive never played with it, but it might work, but you would be replaceing one of the four difficulties.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jul 24, 2009 12:51 AM
Msg. 31 of 31
Quote: --- Original message by: Ro0ster Isnt there something in the globals that changes this. I forget what its called but ive seen it. you can tweak various things in there. Ive never played with it, but it might work, but you would be replaceing one of the four difficulties. Which would be legendary. lol
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