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Posted: Jul 19, 2009 11:23 PM
Msg. 1 of 2
I am making a Single Player map on Bloodgulch where you have to defend the marines against flood attacks.
1. My AI (all of them) seem to have a extremely delayed reaction to the enemy AI and usually only start attacking after being attack (this mainly applies to the marines). My marines tags are custom but the tags were copied and pasted from the standard ones.
2. I also have a flood finding the marines problem. I have the flood spawning in multiple locations around the map. I am trying to get the flood to follow the marines but instead the generally walk slowly or get in a big jam in the middle.
I am using scripts for the flood following.
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