
Tayo t84
Joined: May 17, 2009
This is meh happy face
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Posted: Jul 12, 2009 12:02 AM
Msg. 1 of 6
I am have exported a pelican animation from gmax to .jma file with the listener window what do i need to delete and add to the .jma with notepad?
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jul 12, 2009 05:23 AM
Msg. 2 of 6
E: yes, you do, sorry. the --------animation starts here--------- at the top and the --------animation ends here---------- at the bottom Edited by Koo294 on Jul 12, 2009 at 09:46 AM
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Jul 13, 2009 09:01 AM
Msg. 3 of 6
I would use halo anim exporter and export to listner window I almost never get a error that way and u save as .jmo or .jma whatever and u dont have to delete anything out of the code u just put what it creates in ur data folder and compile :P
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jul 13, 2009 11:58 AM
Msg. 4 of 6
i get errors with HAX...
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Tayo t84
Joined: May 17, 2009
This is meh happy face
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Posted: Jul 14, 2009 11:36 PM
Msg. 5 of 6
I have already deleted the non-essential parts of the bottom and top. but when i used halo easy scripter v.2 to make a scipt for the pelican scenery to use the animation. the scenario said it wasn't an animation graph. should i convert it to .jmo or something else.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jul 15, 2009 11:09 AM
Msg. 6 of 6
Quote: --- Original message by: Tayo t84 I have already deleted the non-essential parts of the bottom and top. but when i used halo easy scripter v.2 to make a scipt for the pelican scenery to use the animation. the scenario said it wasn't an animation graph. should i convert it to .jmo or something else. ???? you dont need a script to animate scenery...
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