
redeemermarv
Joined: Apr 12, 2009
Tank!!!
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Posted: Jul 10, 2009 10:41 PM
Msg. 1 of 6
How do I put music into my maps such that when I move into a particular place, it plays the music
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Jul 10, 2009 10:53 PM
Msg. 2 of 6
Scripts. Assuming this is SP, create a trigger volume, name it 'tvol'. This is where your music will start. Create a .sound_looping tag.
(script startup musix (sleep_until (volume_test_objects tvol (players))15) (sound_looping_start "[DIRECTORY OF SOUND LOOPING TAG]" none 1) )
If this is MP, then stuff gets a little more compilcated, I'll get to that if reuqested.
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redeemermarv
Joined: Apr 12, 2009
Tank!!!
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Posted: Jul 10, 2009 10:57 PM
Msg. 3 of 6
ok thnx, But how abt MP?? Edited by redeemermarv on Jul 10, 2009 at 10:58 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 10, 2009 11:31 PM
Msg. 4 of 6
Background sound maybe? I've never really played with that, so I can't help you there.
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goyanks135
Joined: Nov 13, 2005
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Posted: Jul 11, 2009 12:38 AM
Msg. 5 of 6
Quote: --- Original message by: Gamma927 Background sound maybe? I've never really played with that, so I can't help you there. Thats what I would think. You can create a portal and have the sound played in that portal. Because each portal has its own background sound?
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jul 11, 2009 09:11 AM
Msg. 6 of 6
or have scenery play music
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