A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »A10 problems still.

Author Topic: A10 problems still. (9 messages, Page 1 of 1)
Moderators: Dennis

Dark Neon
Joined: Jun 8, 2009


Posted: Jun 27, 2009 05:39 AM    Msg. 1 of 9       
Like I needed more space for new weapons tags and bipeds so I delete a few vehicles and alot of bodies and other bipeds. Like it first started out as 0.07mb over the limit and when I finished deleting stuff I ended up 0.14mb over the limit. I was like wtf?!
So what am I doing wrong? I never changed anything but deleted stuff.

So help me plz


CorruptedHalo
Joined: May 18, 2009


Posted: Jun 27, 2009 05:46 AM    Msg. 2 of 9       
Slow down. Did any error messages show up, or what happened?


Dark Neon
Joined: Jun 8, 2009


Posted: Jun 27, 2009 05:48 AM    Msg. 3 of 9       
No error messages what so ever.


CorruptedHalo
Joined: May 18, 2009


Posted: Jun 27, 2009 05:53 AM    Msg. 4 of 9       
Well, if there are no errors, it shouldn't matter. Just because it takes more space doesn't mean its necessarily bad.


Dark Neon
Joined: Jun 8, 2009


Posted: Jun 27, 2009 06:06 AM    Msg. 5 of 9       
Its really starting to annoy me because I'm making a person campaign remake and every other map but a10 compile because theres not enough tagspace for the new bipeds and weapons.
What should I delete from that map?


CorruptedHalo
Joined: May 18, 2009


Posted: Jun 27, 2009 06:17 AM    Msg. 6 of 9       
HOW ABOUT INSTEAD OF DELETING STUFF INN THE MAP, YOU JUST DELETE THE MAP? WILL YOU HAVE YOUR PRECIOUS TAGSPACE THEN!? /sarcasm

delete some useless scenery, and maybe afew dead bipeds.
EDIT: If it don't work, sorry man, but ask someone else, cause I'm gonna hit the sack for like three hours. ask me then if you have problems.
Edited by CorruptedHalo on Jun 27, 2009 at 06:25 AM


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jun 27, 2009 07:51 AM    Msg. 7 of 9       
make a collect unseen garbage option.
Edited by Cocaine on Jun 27, 2009 at 07:52 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 27, 2009 09:23 AM    Msg. 8 of 9       
Check the tag_dump.txt for anything you don't want.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 27, 2009 09:55 AM    Msg. 9 of 9       
Quote: --- Original message by: CorruptedHalo
Well, if there are no errors, it shouldn't matter. Just because it takes more space doesn't mean its necessarily bad.

If it goes beyond the limit, it's a bad thing. The map not only won't compile, but it means you didn't organize your tags accordingly.

For a10, DO NOT DELETE ANYTHING, unless you know what and how you're doing it. Make all of the bipeds with weapons match the weapons you're using and make sure there aren't any extraneous bipeds that mismatch other bipeds.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 4:25 PM 219 ms.
A Halo Maps Website