
il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Jun 26, 2009 06:47 PM
Msg. 1 of 12
What's causing my Sapien to look like this? This happens with every scenario file I open. If I compile any scenario it looks normal ingame. Could this be my video card driver? Could this be that my Sapien is curropted? Could this have something to do with my tags? What is causing Sapien to look like this?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 26, 2009 06:50 PM
Msg. 2 of 12
Bitmap corruption. Re-extract the BSP recursively, overwriting your old tags, and the bitmaps should go back to normal. That, or re-install HEK.
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DJMixalot
Joined: Jun 20, 2009
Stay stay stay...
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Posted: Jun 26, 2009 07:00 PM
Msg. 3 of 12
this exact thing happened to mea while ago. If you look at your bitmaps in guerilla, specifically the ones on your bsp, they should look all colorful just like in that pic. What I did was copied my entire tags folder to another location, then uninstall and reinstalled HEK. Then you copy your tags folder(the one you copied earlier), and paste it in your Halo Custom Edition directory. Choose not to overwrite so you don't overwrite the new stuff with the corrupted stuff.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Jun 26, 2009 07:03 PM
Msg. 4 of 12
happened to me too. I don't know why, but after I extracted some tags from a certain map (can't remember what it was,) they all went back to normal.
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Jun 26, 2009 07:20 PM
Msg. 5 of 12
Ok, I just restarted my comp and blew the thing clean of dust (It was like a tornado in there). I opened Sapien back up and that did nothing. I opened up the bitmaps in guerilla, most of them are fine. Then I looked at cubemaps and those were weird looking. Definatly the cause of the problem. I then looked at the detail maps and those were weird looking too. So I'm concluding that the detail maps and cubemaps got currupted. Now I just need to fix this.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 26, 2009 07:20 PM
Msg. 6 of 12
Quote: --- Original message by: DJMixalot this exact thing happened to mea while ago. If you look at your bitmaps in guerilla, specifically the ones on your bsp, they should look all colorful just like in that pic. What I did was copied my entire tags folder to another location, then uninstall and reinstalled HEK. Then you copy your tags folder(the one you copied earlier), and paste it in your Halo Custom Edition directory. Choose not to overwrite so you don't overwrite the new stuff with the corrupted stuff. You know, that's the exact same thing as re-installing HEK. Uninstalling HEK won't delete your tags folder, but only the important tags. Installing it again will overwrite any corrupted bitmap. No need to move the tags folder.
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DJMixalot
Joined: Jun 20, 2009
Stay stay stay...
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Posted: Jun 26, 2009 07:23 PM
Msg. 7 of 12
Quote: --- Original message by: Gamma927Quote: --- Original message by: DJMixalot this exact thing happened to mea while ago. If you look at your bitmaps in guerilla, specifically the ones on your bsp, they should look all colorful just like in that pic. What I did was copied my entire tags folder to another location, then uninstall and reinstalled HEK. Then you copy your tags folder(the one you copied earlier), and paste it in your Halo Custom Edition directory. Choose not to overwrite so you don't overwrite the new stuff with the corrupted stuff. You know, that's the exact same thing as re-installing HEK. Uninstalling HEK won't delete your tags folder, but only the important tags. Installing it again will overwrite any corrupted bitmap. No need to move the tags folder. Oh ok. Didn't know that. Thanks.
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Jun 26, 2009 07:26 PM
Msg. 8 of 12
Gamma, what do you mean by important tags? Like the tags that the HEK comes with?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 26, 2009 07:32 PM
Msg. 9 of 12
Yea. The UI stuff. globals.globals. Custom tags don't get ovewritten or changed in any way, unless they reference a tag that came with HEK, but was modified. So if you reskinned the warthog by overwriting the old bitmaps, and created a warthog called superhog that used those bitmaps, re-installing HEK will replace the modified warthog bitmaps, and "superhog" will look just like the standard hog.
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Jun 26, 2009 11:53 PM
Msg. 10 of 12
The rasterizer bitmaps were also currupt which caused the strange rendering errors.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 27, 2009 01:22 AM
Msg. 11 of 12
I had this problem. I just ripped the corrupted tags from default maps and overwrote them.
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RJ00125
Joined: Apr 14, 2007
Kill On!!
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Posted: Jun 29, 2009 08:08 PM
Msg. 12 of 12
This could also be caused by your video card. What vid card are you using?
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