
snake2005
Joined: Jun 9, 2009
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Posted: Jun 24, 2009 08:23 AM
Msg. 1 of 12
Hi guys, I don't know but this weird problem bothers me for days. If I play on a map which I added with AI the game crashes after some time. And then a little window opens and says "Gathering Exception Data"............... And then if I start Halo CE again, a new window opens and says... The game didn't close correctly, we recommand you to start the game in "safe mode" bla bla... something like that, I don't remember exactly... But I always click on "continue anyway".
Do you all may know why this is happening to me?
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snake2005
Joined: Jun 9, 2009
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Posted: Jun 24, 2009 09:23 AM
Msg. 2 of 12
no it isn't a campaign map, it's a multiplayer map.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 24, 2009 10:07 AM
Msg. 3 of 12
What's the last thing you do before the exception?
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snake2005
Joined: Jun 9, 2009
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Posted: Jun 24, 2009 10:36 AM
Msg. 4 of 12
I was fighting with AIs. Shooting at them, getting hit and threw grenades.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 24, 2009 11:18 AM
Msg. 5 of 12
Try sitting in a corner without shooting anyone for about five minutes. Tell us if it exceptions.
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snake2005
Joined: Jun 9, 2009
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Posted: Jun 24, 2009 05:32 PM
Msg. 6 of 12
yes it does, it crashes again
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 24, 2009 07:37 PM
Msg. 7 of 12
Probably a problem with the AI, or something the AI is holding. Are these custom actor variants?
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snake2005
Joined: Jun 9, 2009
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Posted: Jun 25, 2009 02:57 AM
Msg. 8 of 12
What do you mean by custom actor variants? Well but I explain what actor variants they are. They are actor variants like elites, floods, grunts, jackals, cyborgs, marines and hunters. I downloaded all tags of them in the download section on this site.
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Jun 25, 2009 04:47 AM
Msg. 9 of 12
Custom actor varaints are those that have been modified to wield custom weapons or improved intelligence.
As for your problem, I think they're too many AI in your map at the same time, overloading the engine. It happened to me before. Try halving the number of AI and recompiling, then try again.
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Jun 25, 2009 07:29 AM
Msg. 10 of 12
Quote: --- Original message by: L0d3x It's not "improved intelligence", merely an illusion of "improved intelligence". Big difference, but to the casual person perhaps not. Negligible. Anyway, how can someone create an illusion of intelligence? Speaking in terms of AI, if they're intelligent, they're intelligent. They aren't intelligent enough to mimic intelligence. Of course, strategic firing positions and modifications to the .actor seem to make the AI better, but its not a mimic of intelligence. The AI is being 'smarter' for an AI, that is. It dosen't charge out into fire, it takes cover, it throws grenades at groups of enemies. So, that leads to my question, what is intelligence in an AI?
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Jun 26, 2009 11:18 AM
Msg. 11 of 12
Quote: --- Original message by: L0d3x Lol, you have no idea how artificial intelligence works do you. An AI cannot be smart, it can only create the illusion of being smart/smarter than. Yes, its true they only follow a list of IF's listed in there status, if the player is within te range you've set, randomly have a certain change to notice them, if something happens, this percent change we dive, etc. But anyways, come on. they are inteligent.. they calcuate those things themselves.. calculators are epic when you wana be lazy, so no insultin calcuators inteligent lol. (yes, I came to this topic just to talk about calcuators)
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snake2005
Joined: Jun 9, 2009
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Posted: Jun 26, 2009 11:38 AM
Msg. 12 of 12
yea you are right, now nothing happens anymore thank you.. quite a lil crappy that I had to halve the number of AIs but it's okay thank you all :D
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