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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Problem With guerilla

Author Topic: Problem With guerilla (3 messages, Page 1 of 1)
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abear777
Joined: Jun 22, 2009


Posted: Jun 23, 2009 04:30 PM    Msg. 1 of 3       
I was watching this totorial http://www.youtube.com/watch?v=cpqtqRonEg4&feature=related

I followed everything the totourials said but when I open guerilla, press file, open, levels, my map isnt there


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jun 23, 2009 07:48 PM    Msg. 2 of 3       
Then you didn't compile it correctly. That or you aren't looking in the correct place. If you saved it under 'test' it would be there/


abear777
Joined: Jun 22, 2009


Posted: Jun 23, 2009 08:24 PM    Msg. 3 of 3       
but I didnt save it under test (the map I am trying to make is called hugeforest)

I saved it under C/:program files/microsoft games/halo custom edition/data/levels/hugeforest/models/hugeforest

I compiled it (I typed tool structure levels\hugeforest hugeforest) and the same thing happned that the totourial said was supossed to happen but it was suposed to put somthing in tags/levels but it didnt
Edited by abear777 on Jun 23, 2009 at 08:25 PM

Ok I found out how to fix it- by only using 1 texture- It only works without any open endings in cmd.exe and makes a file in the tags folder If i only use one texture.

How do I use More than one texture?

The video says that you might get the problem im getting but doesnt say how to fix it.
How do I fix it?

Edited by abear777 on Jul 1, 2009 at 11:03 AM

 

 
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