A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »A10AV2 THREAD

Author Topic: A10AV2 THREAD (6 messages, Page 1 of 1)
Moderators: Dennis

Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 23, 2009 10:11 AM    Msg. 1 of 6       
I didn't put firing positions for the marines to attack the Covenant, and I refused to use command lists. I didn't figure out the awesomeness of firing positions + guarding at guard position + ai_magically_see_encounter until making a10b.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jun 23, 2009 12:34 PM    Msg. 2 of 6       
Err, mind explaining what it is?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 23, 2009 12:38 PM    Msg. 3 of 6       
What what is?


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jun 23, 2009 12:44 PM    Msg. 4 of 6       
a10av2. I have no idea what it is supposed to be, if there is no explanation.


MegaSquirrel
Joined: May 26, 2009

Deal with it nerd


Posted: Jun 23, 2009 12:52 PM    Msg. 5 of 6       
Quote: --- Original message by: Invader Veex
a10av2. I have no idea what it is supposed to be, if there is no explanation.


Its a map gamma made.
http://hce.halomaps.org/index.cfm?fid=4505


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jun 23, 2009 02:45 PM    Msg. 6 of 6       
Are you guys going to make a new thread for every map you don't know or that someone makes. Anyways A10av2 is Gamma's redo of another map he made a10a all he did was change the ai some and some other changes.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 10:30 PM 109 ms.
A Halo Maps Website