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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »GBX model importer help

Author Topic: GBX model importer help (1 messages, Page 1 of 1)
Moderators: Dennis

yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Jun 19, 2009 03:01 PM    Msg. 1 of 1       
Hey,
I'm using the gbxmodelimporterv5_4_2max. When I import the nodes on a biped, it gives me the model for the biped and all the nodes but the nodes are not on the model.
I mean that nodes like "bip01 r calf" is off somewhere in 3d space no were near the model.
What do I do to correct this to make animations?

 

 
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