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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Script for gametype?

Author Topic: Script for gametype? (4 messages, Page 1 of 1)
Moderators: Dennis

chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jun 7, 2009 06:51 PM    Msg. 1 of 4       
Does anyone have a script that figures out what the gametype is? I'm trying to one that drops a hog on a biped, but the hogs stay mid-air until I teleport into the room.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 7, 2009 08:05 PM    Msg. 2 of 4       
That happens because the engine doesn't bother with objects until the player is close enough to interact with it. You can fix that, by adding a camera point that looks at the hog. Then, add this into your script, as a startup.


(object_pvs_set_camera [CAMERA POINT])


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jun 7, 2009 08:08 PM    Msg. 3 of 4       
it can also be done by weapon detection. That's how he did it in Coldsnap.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jun 7, 2009 08:43 PM    Msg. 4 of 4       
Thanks, could anyone tell me how to do it with weapons?

 

 
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