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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »scripting in over 30 vehicles?

Author Topic: scripting in over 30 vehicles? (6 messages, Page 1 of 1)
Moderators: Dennis

jackrabbit
Joined: Apr 27, 2005

Fight Against the Machine of Deth!


Posted: Jun 6, 2009 08:19 AM    Msg. 1 of 6       
how can i go about scripting in over 40 diffrent types of vehicles?

i have alredy made the script wroght it manuly not with ehs

but i need to know do have to add every vehicle to my globals ?

will that even work?

or is thare a better way ?

i saw in ehs you can just add 1 special veachial or something and it would make the script work

but this script was'nt made buy ehs. infact i dont even realy know how to use ehs that well
as all the tutoral links are dead
also
thare are some intresting plugins that came with this version of ehs v2.0 and thay dont work
but im very itrested to know what thay do or if someone has working versions of thease plugins

can someone help ?

hear is the script i made for no apperent reason

(script startup vehicles
(object_create_anew rwarthog)
(object_create_anew mp_warthog)
(object_create_anew mwarthog)
(object_create_anew spectre)
(object_create_anew c_jet)
(object_create_anew c_tuttet_ap)
(object_create_anew cobra)
(object_create_anew heretic)
(object_create_anew helicopter)
(object_create_anew lambo)
(object_create_anew hovertank)
(object_create_anew specter)
(object_create_anew seraph)
(object_create_anew fastbulldog)
(object_create_anew jeep)
(object_create_anew snow hog)
(object_create_anew jungle hog)
(object_create_anew trans_hog)
(object_create_anew turret)
(object_create_anew h2_ghost)
(object_create_anew civvi)
(object_create_anew c_dropship)
(object_create_anew ghost_mp)
(object_create_anew hogturret)
(object_create_anew c gun turret_mp)
(object_create_anew banshee_mp)
(object_create_anew jet)
(object_create_anew wasp_mp)
(object_create_anew civilian warthog)
(object_create_anew draco)
(object_create_anew boom)
(object_create_anew decimator)
(object_create_anew hogfoot)
(object_create_anew hogfoot2)
(object_create_anew flame_hogfoot)
(object_create_anew amarican_hogfoot)
(object_create_anew newghost)
(object_create_anew anti civi hog)
(object_create_anew goliath)
(object_create_anew goose)
(object_create_anew stinger)
(object_create_anew morphball)
(object_create_anew pelican)
(object_create_anew pelican_astral)
(object_create_anew black_hoverbike_passenger)
(object_create_anew hoverbike_passenger)
(object_create_anew rpchog)
(object_create_anew ravhog)
(object_create_anew "add vechial hear")
)
Edited by jackrabbit on Jun 6, 2009 at 09:47 AM


H Guru
Joined: Oct 15, 2006

EHSv3 Coming Soon!


Posted: Jun 6, 2009 09:13 AM    Msg. 2 of 6       
Quote: this version of ehs v2.0 and thay dont work


They work perfectly fine if you know how to set them up correctly. The script you are showing looks like its from EHSv1 not v2.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 6, 2009 09:40 AM    Msg. 3 of 6       
Quote: --- Original message by: H Guru
Quote: this version of ehs v2.0 and thay dont work


They work perfectly fine if you know how to set them up correctly. The script you are showing looks like its from EHSv1 not v2.

I think he means having more than 20 vehicles. Edit it manually.


jackrabbit
Joined: Apr 27, 2005

Fight Against the Machine of Deth!


Posted: Jun 6, 2009 09:49 AM    Msg. 4 of 6       
Quote: --- Original message by: H Guru
Quote: this version of ehs v2.0 and thay dont work


They work perfectly fine if you know how to set them up correctly. The script you are showing looks like its from EHSv1 not v2.


yeah i got them all working without even adding to the globals

but i was refering to the plugins that dont work for ehs v2.


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Jun 6, 2009 10:13 AM    Msg. 5 of 6       
Are you putting in every vehicle ever made for Halo CE? O.o


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 6, 2009 11:11 AM    Msg. 6 of 6       
Oh god, not another extinction.

 

 
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