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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Mod is almost done (finally) like seriously, need a new turret though.

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Author Topic: Mod is almost done (finally) like seriously, need a new turret though. (122 messages, Page 2 of 4)
Moderators: Dennis

shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Jun 9, 2009 11:20 AM    Msg. 36 of 122       
Quote: --- Original message by: DarkHalo003

Title says it all, I'm in need of a turret because I want the Community mod to be out ASAP. All that it needs is one more run through and the new turret and it should be done FOR GOOD. Any volunteers?

Edited by DarkHalo003 on May 30, 2009 at 04:35 PM


isnt that asking for testers?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 9, 2009 11:24 AM    Msg. 37 of 122       
Quote: --- Original message by: shadowslayer123
Quote: --- Original message by: DarkHalo003

Title says it all, I'm in need of a turret because I want the Community mod to be out ASAP. All that it needs is one more run through and the new turret and it should be done FOR GOOD. Any volunteers?

Edited by DarkHalo003 on May 30, 2009 at 04:35 PM


isnt that asking for testers?

Uhh no, it's asking for a turret.lol.
Edited by DarkHalo003 on Jun 9, 2009 at 11:24 AM


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Jun 9, 2009 11:26 AM    Msg. 38 of 122       
oh, i feel retarded now...


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jun 9, 2009 11:36 AM    Msg. 39 of 122       
lol This post is a waste of bandwith.


JLtheking
Joined: Mar 4, 2009

imma


Posted: Jun 10, 2009 03:48 AM    Msg. 40 of 122       
nvm
Edited by JLtheking on Jun 10, 2009 at 04:28 AM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 10, 2009 08:19 PM    Msg. 41 of 122       
so apparently he found a turret?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 10, 2009 08:41 PM    Msg. 42 of 122       
Why do I get the feeling that most people are now illiterate?
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: someone not important
Covenant or human turrets?

Covenant turret. I had one for a while, but it never reached the vehicle person, so I am in need of a new covy turret. I have an H2 one (multiples) but I'm looking for something more original.


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Jun 10, 2009 09:03 PM    Msg. 43 of 122       
Quote: --- Original message by: Gamma927
Why do I get the feeling that most people are now illiterate?


Because all the new people are 5 year olds who think the ability to customize halo is something just discovered.


Edited by Sabre on Jun 10, 2009 at 09:04 PM


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Jun 11, 2009 02:14 AM    Msg. 44 of 122       
what mod is this called exactly?

yes, i know, i missed everything.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jun 11, 2009 03:16 AM    Msg. 45 of 122       
I concur with Gmax5. What is this mod?


JLtheking
Joined: Mar 4, 2009

imma


Posted: Jun 11, 2009 03:25 AM    Msg. 46 of 122       
Quote: --- Original message by: Cocaine
I concur with Gmax5. What is this mod?

the community mod
its going to be awesome! XD


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 11, 2009 10:01 AM    Msg. 47 of 122       
This Mod is called the Community Mod, a mod where I bring stuff I find throughout the community and put it in the original campaign. It started as a project to see what would happen if this element was in the campaign and then turned into the full fledged idea of using Community Stuff to create a modified campaign.


JLtheking
Joined: Mar 4, 2009

imma


Posted: Jun 11, 2009 11:19 AM    Msg. 48 of 122       
Quote: --- Original message by: DarkHalo003
This Mod is called the Community Mod, a mod where I bring stuff I find throughout the community and put it in the original campaign. It started as a project to see what would happen if this element was in the campaign and then turned into the full fledged idea of using Community Stuff to create a modified campaign.

yes, and it turned out really well and they're almost going to release it! :D
and whats left? there doesn't seem to be anything left but the covenant turret you said, and it seems that it has been taken care of


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 11, 2009 11:56 AM    Msg. 49 of 122       
are there any vids on this mod?

since this is a community mod,have you made many easter eggs using community stuff?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 11, 2009 12:27 PM    Msg. 50 of 122       
Quote: --- Original message by: Delicon20
are there any vids on this mod?

since this is a community mod,have you made many easter eggs using community stuff?

No videos on this. I had some around at one point, but they were very laggy and crappy.

I had some stuff in at one point, but removed it due to time and screwy scenario tags. I might put in a few though, like Soda Machines and such found on this sit.
Edited by DarkHalo003 on Jun 11, 2009 at 12:28 PM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 11, 2009 03:42 PM    Msg. 51 of 122       
I'd throw in those aliens in the tubes from area 51.I'd place them in one of the truth and reconciliation's prisoner rooms on a50


Advancebo
Joined: Jan 14, 2008


Posted: Jun 11, 2009 03:43 PM    Msg. 52 of 122       
Then it woudlnt be Halo, now would it?


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 11, 2009 04:01 PM    Msg. 53 of 122       
yeah it would,just with some floating aliens in giant testtubes hidden in a prisoner room.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 11, 2009 04:03 PM    Msg. 54 of 122       
Quote: --- Original message by: Delicon20
yeah it would,just with some floating aliens in giant testtubes hidden in a prisoner room.


That's like pointing at a pepperoni pizza, and saying "Yea, it's vegetarian, just with some meat on it".


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Jun 11, 2009 04:59 PM    Msg. 55 of 122       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: Delicon20
yeah it would,just with some floating aliens in giant testtubes hidden in a prisoner room.


That's like pointing at a pepperoni pizza, and saying "Yea, it's vegetarian, just with some meat on it".


Rofl.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 11, 2009 05:01 PM    Msg. 56 of 122       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: Delicon20
yeah it would,just with some floating aliens in giant testtubes hidden in a prisoner room.


That's like pointing at a pepperoni pizza, and saying "Yea, it's vegetarian, just with some meat on it".



If you don't like it than take the meat off!!!!NOT MY PROBLEM....


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jun 11, 2009 05:05 PM    Msg. 57 of 122       
and its not your mod either.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 11, 2009 08:09 PM    Msg. 58 of 122       
There's a difference between aliens that fit into the Covenant, and random aliens based off of a surreal artist's imagination.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 11, 2009 09:57 PM    Msg. 59 of 122       
I actual thought about putting the Alien in somewhere random and difficult to access, so that when the player gets to this area they'd be like WTF?


Edited by DarkHalo003 on Jun 11, 2009 at 09:58 PM


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Jun 12, 2009 09:10 PM    Msg. 60 of 122       
Quote: --- Original message by: Lord_Lelouch
LoL actually I dn't think halo ever mentioned anything about a diff race of aliens apart from the covenant and forerunner I think, but it not like they ever said it wasn't ^.~

The Covenant is an alliance, not a species.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 12, 2009 09:40 PM    Msg. 61 of 122       
It'll be a while before the mod is complete. Here is everything resolved:
-a10's cooperation
-a30's phantom issues
-b30's random exceptions
-b40's random exception
-c10's random exceptions
-c20's fate (remains the same)
-c40's configuration

a50, d20, d40 are still in need of majority work, but that doesn't mean the others won't get some attention. The turret has been solved, but it needs to be fixed currently. The smoke of the grenade throw has also been fixed.
Edited by DarkHalo003 on Jun 12, 2009 at 09:41 PM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jul 3, 2009 05:06 PM    Msg. 62 of 122       
Quote: --- Original message by: L0d3x
darkhalo says he likes chicken

I like chicken too


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 3, 2009 05:08 PM    Msg. 63 of 122       
Quote: --- Original message by: L0d3x
darkhalo says he likes chicken

Fried and grilled.

I now have:

-Additional working turrets in new places.

-A New Needler.

-A Final Sniper

-A decision of Battle Rifles

-Adjustment of a few enemies and friends.

All levels except a50 are definitely near completion. I hope this gets out soon.


new101
Joined: May 18, 2009

All for one and one for all


Posted: Jul 3, 2009 05:50 PM    Msg. 64 of 122       
I can model a custom turret plan i have in mine if u still need one. It would be similar to h1 turret yet with a carbine modification if u are still interested


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 3, 2009 05:57 PM    Msg. 65 of 122       
Quote: --- Original message by: new101
I can model a custom turret plan i have in mine if u still need one. It would be similar to h1 turret yet with a carbine modification if u are still interested

I'm done with turrets, unless someone has an H3 one like planned originally. Otherwise, I have a particle change with it that works out well.


new101
Joined: May 18, 2009

All for one and one for all


Posted: Jul 3, 2009 06:08 PM    Msg. 66 of 122       
oops my bad i didn't see that it was posted may 30 xD


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jul 3, 2009 10:18 PM    Msg. 67 of 122       
Thought you said it was almost done.
Release nao XD


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 3, 2009 11:11 PM    Msg. 68 of 122       
Quote: --- Original message by: Cocaine
Thought you said it was almost done.
Release nao XD

I have some bugs to fix:

1.) ODSTs are invincible.
2.) Some turrets aren't spawning in B30.
3.) Elites and Jackals aren't using two hands when they should.
4.) A50 has a few tweeks needed.
5.) Pickup Icons have not been set and HUDs need to be fixed.

Oh look some LOLs:

New Needler. I did not create its appearance or model. Just tagged it for the most part. I'd like to know whose it is.

New BR. Same as above.

New Sniper. Same as above.

Before any Zteam peons claim it's theirs, I want to say I got these weapons from Hayabusa_Ruined.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jul 3, 2009 11:34 PM    Msg. 69 of 122       
Those look suspiciously like ZTeams.
But there are subtle differences. The needler holds less needles , the Br's indentations in the front are less deep. But for the sniper , it seriously looks like ZTeams.
-Suspicious-


pakar45
Joined: Sep 21, 2008

Hi


Posted: Jul 3, 2009 11:42 PM    Msg. 70 of 122       
...Basically zteams tags have been recreated, and they sorta..have been released almost. I can find a few on the internet... but people have hid it.

 
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