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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Mapping problem

Author Topic: Mapping problem (5 messages, Page 1 of 1)
Moderators: Dennis

eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: May 25, 2009 01:13 PM    Msg. 1 of 5       
Ok this is really bugging me. I can't get my bitmaps to show up the way i have them in 3ds max. Do i have to load the saved uvw unwrap to get it to show up in sapien and in the game or do i have to like collapse all the uvw and unwrap uvw maps to editable mesh? I am really a noob when it comes to making bitmaps look good in-game.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 25, 2009 01:39 PM    Msg. 2 of 5       
Find a tutorial. It's the material browser.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: May 25, 2009 07:41 PM    Msg. 3 of 5       
can't you just move the points around on a certain map? And when i try to tile a map it doesn't tile it just stretches it to fit the UVW constraints how do i fix that?

This next is how it shows up



Now for the way i want it



of coursei want the snow to look like the first one though
Edited by eliteslasher on May 25, 2009 at 08:22 PM


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 25, 2009 08:56 PM    Msg. 4 of 5       
detail map?


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 25, 2009 09:24 PM    Msg. 5 of 5       
Look in your shader, maybe it's resizing it?

 

 
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