
canichols2
Joined: May 7, 2009
I kill you
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Posted: May 22, 2009 10:41 PM
Msg. 1 of 2
i've been getting a lot of errors or whatever that i've been needing help on, so instead of posting a diforent thread for each one i thought i'd just keep asking on this thread.
the problem i have is that i'm trying to use the texture "detail grass" but tool dosn't like it. i tryed puting it as "detail_grass" tool liked it but sapian wouldn't show me the grass. is there something wrong with what i have the texture set to or do any of you have any idea of how to fix it? Thanks.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 24, 2009 10:01 AM
Msg. 2 of 2
Because "detail grass" is not the name of a shader. You don't name it the name of the texture, you name it the name of the shader. It just happens that most of the names are the same. The reason "detail grass" has no shader is because it is a detail map. You use detail maps in shader environments to make them look better. For example, "detail grass" is used in the danger canyon shader. If you open levels\test\dangercanyon\shaders\dangercanyon_ground.shader_environment you can see how it uses detail maps. To fix the problem, just use a different texture that has a shader. Textures with "detail" in their name don't have their own shader because they are just integrated into shader_environments. You could make your own shader, but it would look bad.
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