A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »My map

Author Topic: My map (13 messages, Page 1 of 1)
Moderators: Dennis

CorruptedHalo
Joined: May 18, 2009


Posted: May 18, 2009 10:22 PM    Msg. 1 of 13       
Ok, well, I've done multiplayer map mods for awhile now and thats been fun and all, but, I tried to make a single player map simply becasue looking at other people's isn't a satisfactory. To simply put how my map went by myself:
FAILURE.
I attempted a cutscene, and no such one showed up.
My AI didn't respawn.
These may not seem big, but they are here.
PLZ HELP!!!!


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 18, 2009 10:39 PM    Msg. 2 of 13       
AI shouldn't respawn in SP. By the way, the normal and insane difficulty represent the number of AI that are initially put down.


CorruptedHalo
Joined: May 18, 2009


Posted: May 19, 2009 08:33 AM    Msg. 3 of 13       
Ok, maybe I should stick with making it a MP map with AI then. but still, can someone just show me a sample cutscene script? I've seen video tuts but they don't really tell how to set up the script, and p0lar_bear's are kinda confusing. Also, how do you save a script in .hsc format and add it in sapien?


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: May 19, 2009 08:35 AM    Msg. 4 of 13       
http://hce.halomaps.org/index.cfm?fid=4315

My tutorial explains all =P

Also, you have to save the .hsc file in your Halo Custom Edition\data\levels\mapname\scripts folder. If its not there, create a folder.


CorruptedHalo
Joined: May 18, 2009


Posted: May 19, 2009 06:33 PM    Msg. 5 of 13       
k thx :P
I'll use it on a different map though. I'm just gonna make this one another multiplayer map. Should be done soon. The only reason I made this was because I felt there weren't enough GOOD zombie maps on this website. Should be done tonight. I'll post it later. the thing about that cutscene thing is though, it wouldn't start, it just said "Waiting for space to clear."


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 19, 2009 06:38 PM    Msg. 6 of 13       
SP maps don't wait for space to clear. Did you even set it to Single Player?


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 19, 2009 06:39 PM    Msg. 7 of 13       
Quote: --- Original message by: CorruptedHalo
k thx :P
I'll use it on a different map though. I'm just gonna make this one another multiplayer map. Should be done soon. The only reason I made this was because I felt there weren't enough GOOD zombie maps on this website. Should be done tonight. I'll post it later. the thing about that cutscene thing is though, it wouldn't start, it just said "Waiting for space to clear."


you either have too many spawn points, none, or you didn't leave the gametypes at none.


CorruptedHalo
Joined: May 18, 2009


Posted: May 20, 2009 06:40 PM    Msg. 8 of 13       
this was AFTER I decided to make it a MP map. Can't MP maps have cutscenes?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 20, 2009 07:41 PM    Msg. 9 of 13       
Probably. Paste your script here.


CorruptedHalo
Joined: May 18, 2009


Posted: May 20, 2009 08:39 PM    Msg. 10 of 13       
I deleted my script after It didn't work >.<


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 20, 2009 08:56 PM    Msg. 11 of 13       
Then you have to recompile an empty one, or else the old one will stay within the scenario...

Why do people delete things if they don't work?


CorruptedHalo
Joined: May 18, 2009


Posted: May 20, 2009 09:07 PM    Msg. 12 of 13       
Quote: --- Original message by: Gamma927
Then you have to recompile an empty one, or else the old one will stay within the scenario...

Why do people delete things if they don't work?


It's a natural tendency....sorry


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: May 22, 2009 05:08 AM    Msg. 13 of 13       
Quote: --- Original message by: CorruptedHalo
Quote: --- Original message by: Gamma927
Then you have to recompile an empty one, or else the old one will stay within the scenario...

Why do people delete things if they don't work?


It's a natural tendency....sorry


One you lose when you get more experienced.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 2:12 PM 125 ms.
A Halo Maps Website