A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Guerilla stops exporting

Author Topic: Guerilla stops exporting (9 messages, Page 1 of 1)
Moderators: Dennis

RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: May 9, 2009 02:26 AM    Msg. 1 of 9       
Hey guys, I just switched to a new computer, and I was trying to import the warthog model into 3ds max. I exported the model in geurilla, but when I do, guerilla unexpectedly shuts down. It still exports. I opened up max, and I have used every GBX model importer on this site, it says "read past file end". I did some looking in the .txt file that exported, and it just abruptly ends for no reason. Anyone know whats going on? I am using Windows Vista Home Premium 64 bit edition. I did install Halo CE and HEK in the appropriate spot (C:/Program Files/Microsoft Games/Halo Custom Edition) I DID NOT install it in Program Files (x86)


Greenfuzz
Joined: Nov 18, 2008

PM me if you have CoD MW for Wii


Posted: May 9, 2009 11:22 AM    Msg. 2 of 9       
Yes you do need it. Guerilla has a export function into .txt files. You can only import gbxmodel tags if they were exported as .txt files.

Try using a hacked guerilla to export to see if It doesn't crash when exporting.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: May 9, 2009 01:21 PM    Msg. 3 of 9       
Quote: --- Original message by: Greenfuzz
Yes you do need it. Guerilla has a export function into .txt files. You can only import gbxmodel tags if they were exported as .txt files.

Try using a hacked guerilla to export to see if It doesn't crash when exporting.

thats only for v1. Get v2


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 9, 2009 01:24 PM    Msg. 4 of 9       
Quote: --- Original message by: Greenfuzz
Yes you do need it. Guerilla has a export function into .txt files. You can only import gbxmodel tags if they were exported as .txt files.

Try using a hacked guerilla to export to see if It doesn't crash when exporting.


Look at the pictures.


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: May 9, 2009 01:48 PM    Msg. 5 of 9       
Like I said, I have used every exporter on this site. I have used Ghosts v1 and v2. I have used Hellsscope's new exporter. When I tried Ghost's V2, the model imported fine, but the frames were attached to too many faces like this:

http://i186.photobucket.com/albums/x296/RJ00125/Untitled.jpg

http://i186.photobucket.com/albums/x296/RJ00125/Untitled2.jpg


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: May 9, 2009 05:25 PM    Msg. 6 of 9       
I even tried it with a ghost, and when you try to move the flap, it moves the entire wing


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: May 10, 2009 12:24 AM    Msg. 7 of 9       
That's a problem with the importing programs. No solution has been found, other than reformatting your pc (which the error will eventually come back again).

You just have to rerig it yourself.


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: May 10, 2009 12:46 AM    Msg. 8 of 9       
so what do I do to fix it? I watched a tutorial way back when, and it worked perfect for him


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: May 10, 2009 11:28 AM    Msg. 9 of 9       
As I said, the only solution to fixing the import rigged problem is to reformat, and it will likely work only for a short time. So you have to re-rig the model yourself. Rigging isn't that hard, look up a tutorial.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 10:44 PM 266 ms.
A Halo Maps Website