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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »CMT Snow Grove...

Author Topic: CMT Snow Grove... (8 messages, Page 1 of 1)
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chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 7, 2009 10:10 PM    Msg. 1 of 8       
Anyone know why when you enter:
object_create_anew banshee
or
object_create_anew doozy
it makes some ghosts spawn under the glass platform on top of the waterfall and one by the sniper in the center?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 7, 2009 10:15 PM    Msg. 2 of 8       
Maybe because those are the names of the vehicles? If you're asking why the vehicles are named that, then I have no idea.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 7, 2009 10:18 PM    Msg. 3 of 8       
Well, no duh they are named. I was just wondering what the point of them are.


pakar45
Joined: Sep 21, 2008

Hi


Posted: May 7, 2009 10:57 PM    Msg. 4 of 8       
Uh, to be vehicles and for them to spawn =\.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 7, 2009 11:00 PM    Msg. 5 of 8       
Quote: --- Original message by: chrisk123999
Well, no duh they are named. I was just wondering what the point of them are.


You'll have to ask CMT. Maybe they put them in for some pre-release tests, but never removed them for the final.


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: May 8, 2009 04:02 AM    Msg. 6 of 8       
Quote: --- Original message by: chrisk123999
Anyone know why when you enter:
object_create_anew banshee
or
object_create_anew doozy
it makes some ghosts spawn under the glass platform on top of the waterfall and one by the sniper in the center?

The same thing happens if you do cheat_all_vehicles
Vehicles will also spawn there


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 8, 2009 04:55 PM    Msg. 7 of 8       
Quote: --- Original message by: jacknme
Quote: --- Original message by: chrisk123999
Anyone know why when you enter:
object_create_anew banshee
or
object_create_anew doozy
it makes some ghosts spawn under the glass platform on top of the waterfall and one by the sniper in the center?

The same thing happens if you do cheat_all_vehicles
Vehicles will also spawn there


No, really? I'm talking about why they would have named vehicles in the most random places.

Edit: Let me clear this up a little bit. The map is not over the vehicle limit, so they would not need to script them in. And you normally only name vehicles if you want a script to do something to them, or if you want to be able to spawn them without using cheat_all_vehicles.
Edited by chrisk123999 on May 8, 2009 at 04:57 PM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: May 8, 2009 05:01 PM    Msg. 8 of 8       
they were jsut there for testing, doesn't have to do with anything.

 

 
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